Publications

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2017
[183] Visual Menu Techniques.
G. Bailly, E. Lecolinet, L. Nigay.
ACM Computer Surveys, 49, 4, (2017). 41 pages.
doi hal pdf bibcite
@article{BLN:ACM-CSUR-17,
 author = {G. {Bailly} and E. {Lecolinet} and L. {Nigay}},
 journal = {ACM Computer Surveys},
 month = jan,
 number = {4},
 pages = {41 pages},
 title = {Visual Menu Techniques},
 volume = {49},
 year = 2017,
 hal = {hal-01258368},
 image = {BLN-ACM-CSUR-17.png},
}
keywords
Menu techniques, command selection, shortcuts
abstract
Menus are used for exploring and selecting commands in interactive applications. They are widespread in current systems and used by a large variety of users. As a consequence, they have motivated many studies in Human-Computer Interaction (HCI). Facing the large variety of menus, it is difficult to have a clear understanding of the design possibilities and to ascertain their similarities and differences. In this article, we address a main challenge of menu design: the need to characterize the design space of menus. To do this, we propose a taxonomy of menu properties that structures existing work on visual menus. As properties have an impact on the performance of the menu, we start by refining performance through a list of quality criteria and by reviewing existing analytical and empirical methods for quality evaluation. This taxonomy of menu properties is a step toward the elaboration of advanced predictive models of menu performance and the optimization of menus. A key point of this work is to focus both on menus and on the properties of menus, and then enable a fine-grained analysis in terms of performance.

[182] How Data Workers Cope with Uncertainty: A Task Characterisation Study.
N. Boukhelifa, M.-E. Perrin, S. Huron, J. Eagan.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 12. To appear.
bibcite
@inproceedings{NB:CHI-17,
 author = {N. {Boukhelifa} and M.-E. {Perrin} and S. {Huron} and J. {Eagan}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {12},
 publisher = {ACM},
 title = {How Data Workers Cope with Uncertainty: A Task Characterisation Study},
 year = 2017,
 image = {NB-VAST-16-sm.png},
}
keywords
uncertainty, data analysis, data science, qualitative study
abstract
Uncertainty plays an important and complex role in data analysis, where the goal is to find pertinent patterns, build robust models, and support decision making. While these endeavours are often associated with professional data scientists, many domain experts engage in such activities with varying skill levels. To understand how these domain experts (or “data workers”) analyse uncertain data we conducted a qualitative user study with 12 participants from a variety of domains. In this paper, we describe their various coping strategies to understand, minimise, exploit or even ignore this uncertainty. The choice of the coping strategy is influenced by accepted domain practices, but appears to depend on the types and sources of uncertainty and whether participants have access to support tools. Based on these findings, we propose a new process model of how data workers analyse various types of uncertain data and conclude with design considerations for uncertainty-aware data analytics.

[181] MarkPad: Augmenting Touchpads for Command Selection.
B. Fruchard, E. Lecolinet, O. Chapuis.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 13. To appear.
doi hal pdf video bibcite
@inproceedings{MP:CHI-17,
 address = {Denver, Colorado, Etats-Unis},
 author = {B. {Fruchard} and E. {Lecolinet} and O. {Chapuis}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {13},
 publisher = {ACM},
 title = {MarkPad: Augmenting Touchpads for Command Selection},
 year = 2017,
 hal = {hal-01437093/en},
 image = {MP-CHI-17.png},
 video = {https://www.youtube.com/watch?v=rUGGTrYPuSM},
}
keywords
Gestural interaction; bezel gestures; tactile feedback; spatial memory; touchpad; user-defined gestures; Marking menus
abstract
We present MarkPad, a novel interaction technique taking advantage of the touchpad. MarkPad allows creating a large number of size-dependent gestural shortcuts that can be spatially organized as desired by the user. It relies on the idea of using visual or tactile marks on the touchpad or a combination of them. Gestures start from a mark on the border and end on another mark anywhere. MarkPad does not conflict with standard interactions and provides a novice mode that acts as a rehearsal of the expert mode. A first study showed that an accuracy of 95% could be achieved for a dense configuration of tactile and/or visual marks allowing many gestures. Performance was 5% lower in a second study where the marks were only on the borders. A last study showed that borders are rarely used, even when the users are unaware of the technique. Finally, we present a working prototype and briefly report on how it was used by two users for a few months.

[180] CoReach: Cooperative Gestures for Data Manipulation on Wall-sized Displays.
C. Liu, O. Chapuis, M. Beaudouin-Lafon, E. Lecolinet.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). To appear.
doi hal pdf video bibcite
@inproceedings{LCBL:CHI-17,
 author = {C. {Liu} and O. {Chapuis} and M. {Beaudouin-Lafon} and E. {Lecolinet}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 publisher = {ACM},
 title = {CoReach: Cooperative Gestures for Data Manipulation on Wall-sized Displays},
 year = 2017,
 hal = {hal-01437091/en},
 image = {LCBL-CHI-17.jpg},
 video = {https://www.lri.fr/~chapuis/publications/CHI17-coreach.mp4},
}
keywords
Shared interaction, wall display, co-located collaboration
abstract
Multi-touch wall-sized displays afford collaborative exploration of large datasets and re-organization of digital content. However, standard touch interactions, such as dragging to move content, do not scale well to large surfaces and were not designed to support collaboration, such as passing an object around. This paper introduces CoReach, a set of collaborative gestures that combine input from multiple users in order to manipulate content, facilitate data exchange and support communication. We conducted an observational study to inform the design of CoReach, and a controlled study showing that it reduced physical fatigue and facilitated collaboration when compared with traditional multi-touch gestures. A final study assessed the value of also allowing input through a handheld tablet to manipulate content from a distance.

[179] BIGnav: Bayesian Information Gain for Guiding Multiscale Navigation.
W. Liu, R. Lucas DOliveira, M. Beaudouin-Lafon, O. Rioul.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 12.
doi bibcite
@inproceedings{BN:CHI-17,
 address = {Denver, Colorado, USA},
 author = {W. {Liu} and R. {Lucas DOliveira} and M. {Beaudouin-Lafon} and O. {Rioul}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {12},
 publisher = {ACM},
 title = {BIGnav: Bayesian Information Gain for Guiding Multiscale Navigation},
 year = 2017,
 image = {BN-CHI-17.jpg},
}
keywords
Multiscale navigation; Guided navigation; Bayesian experimental design; Mutual information
abstract
This paper introduces BIGnav, a new multiscale navigation technique based on Bayesian Experimental Design where the criterion is to maximize the information-theoretic concept of mutual information, also known as information gain. Rather than simply executing user navigation commands, BIGnav interprets user input to update its knowledge about the user’s intended target. Then it navigates to a new view that maximizes the information gain provided by the user’s expected subsequent input. We conducted a controlled experiment demonstrating that BIGnav is significantly faster than conventional pan and zoom and requires fewer commands for distant targets, especially in non-uniform information spaces. We also applied BIGnav to a realistic application and showed that users can navigate to highly probable points of interest on a map with only a few steps. We then discuss the tradeoffs of BIGnav—including efficiency vs. increased cognitive load—and its application to other interaction tasks.

[178] Effects of Frequency Distribution on Linear Menu Performance.
W. Liu, G. Bailly, A. Howes.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 6.
doi bibcite
@inproceedings{FD:CHI-17,
 address = {Denver, Colorado, USA},
 author = {W. {Liu} and G. {Bailly} and A. {Howes}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {6},
 publisher = {ACM},
 title = {Effects of Frequency Distribution on Linear Menu Performance},
 year = 2017,
 image = {FD-CHI-17.jpg},
}
keywords
Menus; User performance; Frequency distribution
abstract
While it is well known that menu usage follows a Zipfian distribution, there has been little interest in the impact of menu item frequency distribution on user’s behavior. In this note, we explore the effects of frequency distribution on average menu performance as well as individual item performance. We compare three frequency distributions of menu item usage: Uniform; Zipfian with s=1 and Zipfian with s=2. The results show that (1) user’s behavior is sensitive to different frequency distributions at both menu and item level; (2) individual item selection time depends on, not only its frequency, but also the frequency of other items in the menu. Finally, we discuss how these findings might have impacts on menu design, empirical studies and menu modelling.

[177] Passive yet Expressive TouchTokens.
R. Morales, C. Appert, G. Bailly, E. Pietriga.
In In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). To appear.
bibcite
@inproceedings{MABP:CHI-17,
 author = {R. {Morales} and C. {Appert} and G. {Bailly} and E. {Pietriga}},
 booktitle = {In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 publisher = {ACM},
 title = {Passive yet Expressive TouchTokens},
 year = 2017,
}

 
[176] To Miss is Human: Information-Theoretic Rationale for Target Misses in Fitts' Law.
J. Gori, O. Rioul, Y. Guiard.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 5. To appear.
pdf bibcite
@inproceedings{JG:CHI-17,
 address = {Denver, USA},
 author = {J. {Gori} and O. {Rioul} and Y. {Guiard}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {5},
 publisher = {ACM},
 title = {To Miss is Human: Information-Theoretic Rationale for Target Misses in Fitts' Law},
 year = 2017,
}
keywords
Information theory, Fitts' law, Human Performance Models
abstract
In usual Fitts’ law experiments the outcome of a pointing act can be either measured as an error, i.e., a distance from end-point to target center, or categorized in an all-or-none way as a hit versus a miss. Information theory offers a useful distinction between transmission errors (the received symbol is wrong) and erasures (the received symbol is empty). Although Fitts’ law research has been very much inspired by the information theoretic rationale, the error/erasure distinction has escaped attention so far: Target misses have always been treated as normally-distributed errors, through the effective index of difficulty IDe. The paper introduces a new index of difficulty based on the simple observation that a target miss conveys zero bit of information, i.e., it is an erasure. Not only is the new index more consistent with the fundamentals of information theory, it is much simpler to derive than the ISO-recommended IDe.

 
[175] IconHK: Using Toolbar button Icons to Communicate Keyboard Shortcuts.
E. Giannisakis, G. Bailly, S. Malacria, F. Chevalier.
In CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2017). 12.
bibcite
@inproceedings{ICHK:CHI-17,
 address = {Denver, Colorado, Etats-Unis},
 author = {E. {Giannisakis} and G. {Bailly} and S. {Malacria} and F. {Chevalier}},
 booktitle = {CHI'17: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 pages = {12},
 publisher = {ACM},
 title = {IconHK: Using Toolbar button Icons to Communicate Keyboard Shortcuts},
 year = 2017,
}
keywords
Icons; keyboard shortcuts; hotkeys; GUI design

 
2016
[174] LivingDesktop: Augmenting Desktop Workstation with Actuated Devices.
G. Bailly, S. Sahdev, S. Malacria, Th. Pietrzak.
In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2016).
doi hal pdf video bibcite
@inproceedings{GB:CHI16-living,
 address = {San Jose, USA},
 author = {G. {Bailly} and S. {Sahdev} and S. {Malacria} and Th. {Pietrzak}},
 booktitle = {Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 publisher = {ACM},
 title = {LivingDesktop: Augmenting Desktop Workstation with Actuated Devices},
 year = 2016,
 pdf = {http://www.gillesbailly.fr/publis/BAILLY_LivingDesktop.pdf},
 hal = {hal-01403719},
 image = {GB-CHI16-living.jpg},
 video = {https://www.youtube.com/watch?v=hC3hDlUIZ6s},
}
keywords
Augmented Desktop, Desktop Workstation, Actuated Devices Mouse, Keyboard, Monitor
abstract
We investigate the potential benefits of actuated devices forthe desktop workstation which remains the most used environmentfor daily office works. A formative study revealsthat the desktop workstation is not a fixed environment becauseusers manually change the position and the orientationof their devices. Based on these findings, we presentthe LivingDesktop, an augmented desktop workstation withdevices (mouse, keyboard, monitor) capable of moving autonomously.We describe interaction techniques and applicationsillustrating how actuated desktop workstations can improveergonomics, foster collaboration, leverage context andreinforce physicality. Finally, the findings of a scenario evaluationare (1) the perceived usefulness of ergonomics and collaborationapplications; (2) how the LivingDesktop inspiredour participants to elaborate novel accessibility and social applications;(3) the location and user practices should be consideredwhen designed actuated desktop devices.

[173] TouchTokens: Guiding Touch Patterns with Passive Tokens.
R. Morales, C. Appert, G. Bailly, E. Pietriga.
In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2016).
CHI 2016 Honorable Mention Award.
doi hal pdf video bibcite
@inproceedings{RM:CHI16,
 address = {San Jose, USA},
 author = {R. {Morales} and C. {Appert} and G. {Bailly} and E. {Pietriga}},
 booktitle = {Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 publisher = {ACM},
 title = { TouchTokens: Guiding Touch Patterns with Passive Tokens},
 year = 2016,
 pdf = {https://hal.inria.fr/hal-01315130/document},
 award = {CHI 2016 Honorable Mention Award},
 hal = {hal-01315130},
 image = {RM-CHI16.jpg},
 video = {https://www.youtube.com/watch?v=axe79jX_ZPw},
}
keywords
Tangible interaction, multi-touch input
abstract
TOUCHTOKENS make it possible to easily build interfacesthat combine tangible and gestural input using passive tokensand a regular multi-touch surface. The tokens constrain users'grasp, and thus, the relative spatial configuration of fingerson the surface, theoretically making it possible to design algorithmsthat can recognize the resulting touch patterns. Weperformed a formative user study to collect and analyze touchpatterns with tokens of varying shape and size. The analysisof this pattern collection showed that individual users havea consistent grasp for each token, but that this grasp is user dependentand that different grasp strategies can lead to confoundingpatterns. We thus designed a second set of tokensfeaturing notches that constrain users' grasp. Our recognitionalgorithm can classify the resulting patterns with a high levelof accuracy (>95%) without any training, enabling applicationdesigners to associate rich touch input vo

[172] MapSense: Multi-Sensory Interactive Maps for Children Living with Visual Impairments.
E. Brulé, G. Bailly, A. Brock, F. Valentin, G. Denis, Ch. Jouffrais.
In CHI'16: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM Press (2016). To appear.
pdf bibcite
@inproceedings{brule-2016,
 author = {E. {Brul\'e} and G. {Bailly} and A. {Brock} and F. {Valentin} and G. {Denis} and Ch. {Jouffrais}},
 booktitle = {CHI'16: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 publisher = {ACM Press},
 title = {MapSense: Multi-Sensory Interactive Maps for Children Living with Visual Impairments},
 year = 2016,
 pdf = {http://www.gillesbailly.fr/publis/BAILLY_MapSense.pdf},
 image = {brule-2016.jpg},
}
keywords
Visual impairment; field-study; children; accessibility;tangible interaction; interactive map; DIY; 3D printing.
abstract
We report on the design process leading to the creation ofMapSense, a multi-sensory interactive map for visually impairedchildren. We conducted a formative study in a specializedinstitute to understand children's educational needs,their context of care and their preferences regarding interactivetechnologies. The findings (1) outline the needs for toolsand methods to help children to acquire spatial skills and (2)provide four design guidelines for educational assistive technologies.Based on these findings and an iterative process, wedesigned and deployed MapSense in the institute during twodays. It enables collaborations between children with a broadrange of impairments, proposes reflective and ludic scenariosand allows caretakers to customize it as they wish. A field experimentreveals that both children and caretakers consideredthe system successful and empowering.

[171] Shared Interaction on a Wall-Sized Display in a Data Manipulation Task.
C. Liu, O. Chapuis, M. Beaudouin-Lafon, E. Lecolinet.
In CHI'16: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM Press (2016). 2075-2086.
doi hal pdf video bibcite
@inproceedings{LIU:CHI16,
 author = {C. {Liu} and O. {Chapuis} and M. {Beaudouin-Lafon} and E. {Lecolinet}},
 booktitle = {CHI'16: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = may,
 pages = {2075--2086},
 publisher = {ACM Press},
 title = {Shared Interaction on a Wall-Sized Display in a Data Manipulation Task},
 year = 2016,
 hal = {hal-01275535},
 image = {LIU-CHI16.jpg},
 video = {https://www.youtube.com/watch?v=X7IA9XFGL38},
}
keywords
Co-located collaboration; shared interaction; collaboration styles; wall-sized display; classification task; pick-and-drop
abstract
Wall-sized displays support small groups of users working together on large amounts of data. Observational studies of such settings have shown that users adopt a range of collaboration styles, from loosely to closely coupled. Shared interaction techniques, in which multiple users perform a command collaboratively, have also been introduced to support co-located collaborative work. In this paper, we operationalize five collaborative situations with increasing levels of coupling , and test the effects of providing shared interaction support for a data manipulation task in each situation. The results show the benefits of shared interaction for close collaboration: it encourages collaborative manipulation, it is more efficient and preferred by users, and it reduces physical navigation and fatigue. We also identify the time costs caused by disruption and communication in loose collaboration and analyze the trade-offs between parallelization and close collaboration. These findings inform the design of shared interaction techniques to support collaboration on wall-sized displays.

[170] Desktop Orbital Camera Motions Using Rotational Head Movements.
Th. Jacob, G. Bailly, E. Lecolinet, G. Casiez, M. Teyssier.
In SUI'16: ACM Symposium on Spatial User Interaction, ACM (2016). 139-148.
doi hal pdf bibcite
@inproceedings{jacob:2016,
 address = {Tokyo, Japon},
 author = {Th. {Jacob} and G. {Bailly} and E. {Lecolinet} and G. {Casiez} and M. {Teyssier}},
 booktitle = {SUI'16: ACM Symposium on Spatial User Interaction},
 month = oct,
 pages = {139--148},
 publisher = {ACM},
 title = {Desktop Orbital Camera Motions Using Rotational Head Movements},
 year = 2016,
 hal = {hal-01420664},
 image = {jacob-2016.png},
}
keywords
head motion; 3D interaction; camera control; transfer function
abstract
In this paper, we investigate how head movements can serve to change the viewpoint in 3D applications, especially when the viewpoint needs to be changed quickly and temporarily to disambiguate the view. We study how to use yaw and roll head movements to perform orbital camera control, i.e., to rotate the camera around a specific point in the scene. We report on four user studies. Study 1 evaluates the useful resolution of head movements. Study 2 informs about visual and physical comfort. Study 3 compares two interaction techniques, designed by taking into account the results of the two previous studies. Results show that head roll is more efficient than head yaw for orbital camera control when interacting with a screen. Finally, Study 4 compares head roll with a standard technique relying on the mouse and the keyboard. Moreover, users were allowed to use both techniques at their convenience in a second stage. Results show that users prefer and are faster (14.5%) with the head control technique.

[169] Impact of Motorized Projection Guidance on Spatial Memory.
H. Gacem, G. Bailly, J. Eagan, E. Lecolinet.
In SUI'16: ACM Symposium on Spatial User Interaction, ACM (2016).
doi pdf bibcite
@inproceedings{GACEM:SUI16,
 address = {Tokyo, Japan},
 author = {H. {Gacem} and G. {Bailly} and J. {Eagan} and E. {Lecolinet}},
 booktitle = {SUI'16: ACM Symposium on Spatial User Interaction},
 month = oct,
 publisher = {ACM},
 title = {Impact of Motorized Projection Guidance on Spatial Memory},
 year = 2016,
 image = {GACEM-SUI16.png},
 slides = {https://www.youtube.com/watch?v=ed6_GHzLC-w},
}
slides keywords
Guidance Technique; steerable projection; robotic; hand- held; spatial memory.
abstract
Various guidance techniques have been proposed to help users to quickly and effectively locate objects in large and dense environments such as supermarkets, libraries, or control rooms. Little research, however, has focused on their impact on learning. These techniques generally transfer control from the user to the system, making the user more passive and reducing kinesthetic feedback. In this paper, we present an experiment that evaluates the impact of projection-based guidance techniques on spatial memorization. We investigate the roles of user (handheld) vs. system control (robotic arm) guidance and of kinesthetic feedback on memorization. Results show (1) higher recall rates with system-controlled guidance, (2) no significant influence of kinesthetic feedback on recall under system control, and (3) the visibility and noticeability of objects impact memorization.

[168] Eliciting Strategies and Tasks in Uncertainty-Aware Data Analytics.
N. Boukhelifa, M.-E. Perrin, S. Huron, J. Eagan.
In IEEE VAST '16 Compendium: IEEE Conference on Visual Analytics Science and Technology Posters Compendium, IEEE (2016). 2.
VAST 2016 Honorable Mention Poster Award.
pdf bibcite
@inproceedings{NB:VAST-16,
 author = {N. {Boukhelifa} and M.-E. {Perrin} and S. {Huron} and J. {Eagan}},
 booktitle = {IEEE VAST '16 Compendium: IEEE Conference on Visual Analytics Science and Technology Posters Compendium},
 month = oct,
 pages = {2},
 publisher = {IEEE},
 title = {Eliciting Strategies and Tasks in Uncertainty-Aware Data Analytics},
 year = 2016,
 award = {VAST 2016 Honorable Mention Poster Award},
 image = {NB-VAST-16-sm.png},
}

[167] Human-oriented Infrastructures for Multi-surface Environments.
M.-E. Perrin, J. Eagan, M. Beaudouin-Lafon.
In Second International Workshop on Interacting with Multi-Device ecologies in the wild, (2016). 4.
pdf bibcite
@inproceedings{MEP:CHI-16,
 address = {San Jos\'e, California},
 author = {M.-E. {Perrin} and J. {Eagan} and M. {Beaudouin-Lafon}},
 booktitle = {Second International Workshop on Interacting with Multi-Device ecologies in the wild},
 month = may,
 pages = {4},
 title = {Human-oriented Infrastructures for Multi-surface Environments},
 year = 2016,
}

 
[166] Webstrates: demonstrating the potential of Shareable Dynamic Media.
C. Klokmose, J. Eagan, S. Baader, W. Mackay, M. Beaudouin-Lafon.
In ACM CSCW '16 Companion: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, ACM (2016). 61-64.
doi pdf bibcite
@inproceedings{klokmose:cscw-16,
 address = {San Francisco, California, USA},
 author = {C. {Klokmose} and J. {Eagan} and S. {Baader} and W. {Mackay} and M. {Beaudouin-Lafon}},
 booktitle = {ACM CSCW '16 Companion: Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing},
 month = mar,
 pages = {61--64},
 publisher = {ACM},
 title = {Webstrates: demonstrating the potential of Shareable Dynamic Media},
 year = 2016,
 image = {Klokmose-UIST15.png},
}
keywords
Dynamic Media, Real-time Collaborative Documents, Web

[165] SchemeLens: A Content-Aware Vector-Based Fisheye Technique for Navigating Large Systems Diagrams.
A. Cohé, B. Liutkus, G. Bailly, J. Eagan, E. Lecolinet.
Transactions on Visualization & Computer Graphics (TVCG), In InfoVis '15, 22, 1, IEEE (2016). 330-338.
doi hal pdf video bibcite
@article{cohe:infovis15,
 author = {A. {Coh\'e} and B. {Liutkus} and G. {Bailly} and J. {Eagan} and E. {Lecolinet}},
 booktitle = {InfoVis '15},
 journal = {Transactions on Visualization \& Computer Graphics (TVCG)},
 month = jan,
 number = {1},
 pages = {330--338},
 publisher = {IEEE},
 title = {SchemeLens: A Content-Aware Vector-Based Fisheye Technique for Navigating Large Systems Diagrams},
 volume = {22},
 year = 2016,
 hal = {hal-01442946},
 image = {cohe-infovis15.png},
 video = {https://vimeo.com/152548517},
}
keywords
Fisheye; vector-scaling; content-aware; network schematics; interactive zoom; navigation; information visualization
abstract
System schematics, such as those used for electrical or hydraulic systems, can be large and complex. Fisheye techniques can help navigate such large documents by maintaining the context around a focus region, but the distortion introduced by traditional fisheye techniques can impair the readability of the diagram. We present SchemeLens, a vector-based, topology-aware fisheye technique which aims to maintain the readability of the diagram. Vector-based scaling reduces distortion to components, but distorts layout. We present several strategies to reduce this distortion by using the structure of the topology, including orthogonality and alignment, and a model of user intention to foster smooth and predictable navigation. We evaluate this approach through two user studies: Results show that (1) SchemeLens is 16-27% faster than both round and rectangular flat-top fisheye lenses at finding and identifying a target along one or several paths in a network diagram; (2) augmenting SchemeLens with a model of user intentions aids in learning the network topology.

2015
[164] Webstrates: Shareable Dynamic Media.
C. Klokmose, J. Eagan, S. Baader, W. Mackay, M. Beaudouin-Lafon.
In UIST '15: Proceedings of the ACM Symposium on User Interface Software and Technology, ACM (2015). 11. To appear.
UIST 2015 Best Paper Award.
hal pdf bibcite
@inproceedings{klokmose:uist-15,
 address = {Charlotte, NC, USA},
 author = {C. {Klokmose} and J. {Eagan} and S. {Baader} and W. {Mackay} and M. {Beaudouin-Lafon}},
 booktitle = {UIST '15: Proceedings of the ACM Symposium on User Interface Software and Technology},
 month = oct,
 pages = {11},
 publisher = {ACM},
 title = {Webstrates: Shareable Dynamic Media},
 year = 2015,
 pdf = {https://hal.archives-ouvertes.fr/hal-01242672/document},
 award = {UIST 2015 Best Paper Award},
 hal = {hal-01242672},
 image = {Klokmose-UIST15.png},
}
keywords
real-time collaborative documents, dynamic media, web
abstract
We revisit Alan Kay's early vision of dynamic media that blurs the distinction between documents and applications. We introduce shareable dynamic media that are malleable by users, who may appropriate them in idiosyncratic ways; shareable among users, who collaborate on multiple aspects of the media; and distributable across diverse devices and platforms. We present Webstrates, an environment for exploring shareable dynamic media. Webstrates augment web technology with real-time sharing. They turn web pages into substrates, i.e. software entities that act as applications or documents depending upon use. We illustrate Webstrates with two implemented case studies: users collaboratively author an article with functionally and visually different editors that they can personalize and extend at run-time; and they orchestrate its presentation and audience participation with multiple devices. We demonstrate the simplicity and generative power of Webstrates with three additional prototypes and evaluate it from a systems perspective.

[163] iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing.
M. Weigel, T. Lu, G. Bailly, A. Oulasvirta, C. Majidi, J. Steimle.
In CHI'15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM (2015). 2991-3000.
CHI 2015 Best Paper Award.
doi pdf video bibcite
@inproceedings{GB:iskin-2015,
 address = {Seoul, Korea},
 author = {M. {Weigel} and T. {Lu} and G. {Bailly} and A. {Oulasvirta} and C. {Majidi} and J. {Steimle}},
 booktitle = {CHI'15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {2991--3000},
 publisher = {ACM},
 title = {iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing},
 year = 2015,
 doi = {http://dl.acm.org/citation.cfm?id=2702391},
 award = {CHI 2015 Best Paper Award},
 image = {GB-iskin-2015.png},
 project = {http://embodied.mpi-inf.mpg.de/research/iskin/},
 video = {https://youtu.be/9cvZnhvzrBI},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=2702391},
}
project keywords
On-body input; Mobile computing; Wearable computing; Touch input; Stretchable, flexible sensor; Electronic skin
abstract
We propose iSkin, a novel class of skin-worn sensors for touch input on the body. iSkin is a very thin sensor overlay, made of biocompatible materials, and is flexible and stretch- able. It can be produced in different shapes and sizes to suit various locations of the body such as the finger, forearm, or ear. Integrating capacitive and resistive touch sensing, the sensor is capable of detecting touch input with two levels of pressure, even when stretched by 30% or when bent with a radius of 0.5 cm. Furthermore, iSkin supports single or mul- tiple touch areas of custom shape and arrangement, as well as more complex widgets, such as sliders and click wheels. Rec- ognizing the social importance of skin, we show visual design patterns to customize functional touch sensors and allow for a visually aesthetic appearance. Taken together, these contri- butions enable new types of on-body devices. This includes finger-worn devices, extensions to conventional wearable de- vices, and touch input stickers, all fostering direct, quick, and discreet input for mobile computing.

[162] The Emergence of Interactive Behavior: A Model of Rational Menu Search.
X. Chen, G. Bailly, D. P. Brumby, A. Oulasvirta, A. Howes.
In CHI'15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM (2015). 4217-4226.
url pdf bibcite
@inproceedings{GB:menu-2015,
 address = {Seoul, Korea},
 author = {X. {Chen} and G. {Bailly} and D. P.{Brumby} and A. {Oulasvirta} and A. {Howes}},
 booktitle = {CHI'15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {4217--4226},
 publisher = {ACM},
 title = {The Emergence of Interactive Behavior: A Model of Rational Menu Search},
 url = {http://doi.acm.org/10.1145/2702123.2702483},
 year = 2015,
 image = {GB-menu-2015.png},
 bdsk-url-1 = {http://doi.acm.org/10.1145/2702123.2702483},
}
keywords
menu search; cognitive modelling; visual search; eye movements; Markov Decision Process; reinforcement learning; interaction science
abstract
One reason that human interaction with technology is difficult to understand is because the way in which people perform in- teractive tasks is highly adaptive. One such interactive task is menu search. In the current article we test the hypothesis that menu search is rationally adapted to (1) the ecological struc- ture of interaction, (2) cognitive and perceptual limits, and (3) the goal to maximise the trade-off between speed and ac- curacy. Unlike in previous models, no assumptions are made about the strategies available to or adopted by users, rather the menu search problem is specified as a reinforcement learning problem and behaviour emerges by finding the optimal pol- icy. The model is tested against existing empirical findings concerning the effect of menu organisation and menu length. The model predicts the effect of these variables on task com- pletion time and eye movements. The discussion considers the pros and cons of the modelling approach relative to other well-known modelling approaches.

[161] Physical Loci: Leveraging Spatial, Object and Semantic Memory for Command Selection.
S. T. Perrault, E. Lecolinet, Y. Guiard, Y. Bourse, S. Zhao.
In CHI'15: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2015). 299-308.
doi hal pdf bibcite
@inproceedings{PERRAULT-ELC:CHI15,
 address = {Seoul, Korea},
 author = {S. T.{Perrault} and E. {Lecolinet} and Y. {Guiard} and Y. {Bourse} and S. {Zhao}},
 booktitle = {CHI'15: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {299--308},
 publisher = {ACM},
 title = {Physical Loci: Leveraging Spatial, Object and Semantic Memory for Command Selection},
 year = 2015,
 hal = {hal-01147718},
 image = {PERRAULT-ELC-CHI15.png},
}
keywords
Spatial memory; memorization; command selection; input; association; method of loci; mnemonic device.
abstract
Physical Loci, a technique based on an ancient memory technique, allows users to quickly learn a large command set by leveraging spatial, object and verbal/semantic memory to create a cognitive link between individual commands and nearby physical objects in a room (called loci). We first report on an experiment that showed that for learning 25 items Physical Loci outperformed a mid-air Marking Menu baseline. A long-term retention experiment with 48 items then showed that recall was nearly perfect one week later and, surprisingly, independent of whether the command/locus mapping was one's own choice or somebody else's. A final study suggested that recall performance is robust to alterations of the learned mapping, whether systematic or random.

[160] SketchSliders: Sketching Widgets for Visual Exploration on Wall Displays.
Th. Tsandilas, A. Bezerianos, Th. Jacob.
In CHI '15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM (2015). To appear.
CHI 2015 Honorable Mention Award.
doi pdf bibcite
@inproceedings{TTABTJ:CHI-15,
 address = {S\'eoul, Cor\'ee du Sud},
 author = {Th. {Tsandilas} and A. {Bezerianos} and Th. {Jacob}},
 booktitle = {CHI '15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 publisher = {ACM},
 title = {SketchSliders: Sketching Widgets for Visual Exploration on Wall Displays},
 year = 2015,
 award = {CHI 2015 Honorable Mention Award},
 image = {TTABTJ-CHI-15.png},
}
keywords
Data visualization; sketching interfaces; wall displays
abstract
We introduce a mobile sketching interface for exploring multi-dimensional datasets on wall displays. We demonstrate the idea of SketchSliders, range sliders that users can freely sketch on a mobile surface to customize their exploration. A small combination of sketches and gestures allows the cre- ation of complex interactive sliders, such as circular sliders for periodic data, slider branches for detailed interaction, and fisheye transformation sliders. We augment sliders with a suite of tools, such as markers, slider cursors, and approxi- mate views of data distributions. Our designs are inspired by a design study with three visualization experts and validated through a user study with six experts using our system. Our findings indicate that our sketching interface accommodates a wide range of exploration strategies, helping users customize as well as focus their visual explorations.

[159] Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch Screens.
Q. Roy, Y. Guiard, G. Bailly, E. Lecolinet, O. Rioul.
In INTERACT'15: IFIP International Conference on Human-Computer Interaction, Springer (2015). 55-71.
doi hal pdf bibcite
@inproceedings{ROY:INTERACT15,
 address = {Bamberg, Germany},
 author = {Q. {Roy} and Y. {Guiard} and G. {Bailly} and E. {Lecolinet} and O. {Rioul}},
 booktitle = {INTERACT'15: IFIP International Conference on Human-Computer Interaction},
 month = sep,
 pages = {55--71},
 publisher = {Springer},
 title = {Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch Screens},
 year = 2015,
 hal = {hal-01202852},
 image = {ROY-INTERACT15.png},
}
keywords
finger identification, throughput, tactile surface
abstract
The usability of small devices such as smartphones or interactive watches is often hampered by the limited size of command vocabularies. This paper is an attempt at better understanding how finger identification may help users invoke commands on touch screens, even without recourse to multi-touch input. We describe how finger identification can increase the size of input vocabularies under the constraint of limited real estate, and we discuss some visual cues to communicate this novel modality to novice users. We report a controlled experiment that evaluated, over a large range of input-vocabulary sizes, the efficiency of single-touch command selections with vs. without finger identification. We analyzed the data not only in terms of traditional time and error metrics, but also in terms of a throughput measure based on Shannon's theory, which we show offers a synthetic and parsimonious account of users' performance. The results show that the larger the input vocabulary needed by the designer, the more promising the identification of individual fingers.

[158] Finding Objects Faster in Dense Environments using a Projection Augmented Robotic Arm.
H. Gacem, G. Bailly, J. Eagan, E. Lecolinet.
In INTERACT'15: IFIP International Conference on Human-Computer Interaction, Springer (2015). 221-238.
doi hal pdf bibcite
@inproceedings{GACEM:INTERACT15,
 address = {Bamberg, Germany},
 author = {H. {Gacem} and G. {Bailly} and J. {Eagan} and E. {Lecolinet}},
 booktitle = {INTERACT'15: IFIP International Conference on Human-Computer Interaction},
 month = sep,
 pages = {221--238},
 publisher = {Springer},
 title = {Finding Objects Faster in Dense Environments using a Projection Augmented Robotic Arm},
 year = 2015,
 hal = {hal-01447396},
 image = {GACEM-INTERACT15.png},
}
keywords
Guidance techniques, augmented arm, steerable pico-projector
abstract
Locating an object in an unfamiliar and dense physical environment, such as a control room, supermarket, or warehouse, can be challenging. In this paper, we present the Projection-Augmented Arm (PAA), a motorized robotic arm augmented with a pico-projector to help users to localize targets in such environments. The arm moves and displays a projected spotlight on the target. We present the results of a study that shows that the PAA helps users to more quickly locate target objects in a dense environment. We further study the influence of the visibility of the projected spotlight while moving versus that of the physical movement of the projection arm on user performance and search strategy, finding that 1) information about the orientation of the arm has a stronger impact on performance however following the moving spotlight on the walls did not significantly improve performance; 2) the orientation of the arm is especially useful when the target is behind the user (36.33 % improvement); and 3) users' strategies relied mainly on the arm when it is visible.

[157] A Mathematical Description of the Speed/Accuracy Trade-Off of Aimed Movement.
Y. Guiard, O. Rioul.
In British HCI, Association for Computing Machinery (2015).
doi pdf bibcite
@inproceedings{YGOR:British-HCI-2015,
 address = {Lincoln, Royaume Uni},
 author = {Y. {Guiard} and O. {Rioul}},
 booktitle = {British HCI},
 month = jul,
 publisher = {Association for Computing Machinery},
 title = {A Mathematical Description of the Speed/Accuracy Trade-Off of Aimed Movement},
 year = 2015,
}
keywords
Fitts law, aimed movement, pointing, speed/accuracy trade-off, resource, resource allocation.

 
[156] SuperVision: Spatial Control of Connected Objects in a Smart Home.
S. Gosh, G. Bailly, R. Despouys, E. Lecolinet, R. Sharrock.
In CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems, ACM (2015). 2079-2084.
doi hal pdf video bibcite
@inproceedings{GOSH-ELC:CHI-EA15,
 address = {Soul, Korea},
 author = {S. {Gosh} and G. {Bailly} and R. {Despouys} and E. {Lecolinet} and R. {Sharrock}},
 booktitle = {CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {2079--2084},
 publisher = {ACM},
 title = {SuperVision: Spatial Control of Connected Objects in a Smart Home},
 year = 2015,
 hal = {hal-01147717},
 video = {http://sarthakg.in/portfolio/content-page-supervision.html},
}
keywords
Smart Home; Pico-projector; Spatial memory; Visualization; SuperVision
abstract
In this paper, we propose SuperVision, a new interaction technique for distant control of objects in a smart home. This technique aims at enabling users to point towards an object, visualize its current state and select a desired functionality as well. To achieve this: 1) we present a new remote control that contains a pico-projector and a slider; 2) we introduce a visualization technique that allows users to locate and control objects kept in adjacent rooms, by using their spatial memories. We further present a few example applications that convey the possibilities of this technique.

 
[155] Etude du contrôle du point de vue 3D à partir de la tête et des épaules.
Th. Jacob, G. Bailly, E. Lecolinet.
In IHM‘15: Conférence francophone sur l’Interaction Homme Machine, ACM (2015).
doi hal pdf bibcite
@inproceedings{jacob:hal-01219069,
 address = {Toulouse, France},
 author = {Th. {Jacob} and G. {Bailly} and E. {Lecolinet}},
 booktitle = {IHM‘15: Conf\'erence francophone sur l’Interaction Homme Machine},
 month = oct,
 publisher = {ACM},
 title = {Etude du contr\^ole du point de vue 3D \`a partir de la t\^ete et des \'epaules},
 year = 2015,
 hal = {hal-01219069},
}
keywords
mouvements de la tête et des épaules ; contrôle du point de vue 3D ; étude par élicitation
abstract
La conception de modèles en trois dimensions nécessite un changement fréquent du point de vue lors de la manipulation d'objets 3D. Afin de réduire le coût de l'alternance entre tâches primaires (création d'objets) et tâches secondaires (contrôle du point de vue), nous proposons l'utilisation des mouvements de la tête et des épaules pour le contrôle de caméra. Nous présentons les résultats d'une étude par élicitation visant a comprendre comment les utilisateurs assignent de manière spontanée des mouvements du torse (tête et épaules) à quatre types de contrôles de caméra dans un contexte bureautique.

 
[154] Techniques d’interaction pour applications riches sur tablettes multi tactiles.
Q. Roy.
Telecom ParisTech, (2015).
pdf bibcite
@phdthesis{QR:PHD-2015,
 author = {Q. {Roy}},
 month = dec,
 school = {Telecom ParisTech},
 title = {Techniques d’interaction pour applications riches sur tablettes multi tactiles},
 year = 2015,
}
keywords
multitouch, tablette tactile, mode, délimiteur, identification des doigts, doigt

 
[153] SpotPad, LociPad, ChordPad & InOutPad : Exploration de l’interaction gestuelle sur pavé tactile.
M. Berthellemy, E. Cayez, M. Ajem, G. Bailly, S. Malacria, E. Lecolinet.
In Proceedings of the 27th Conference on l'Interaction Homme-Machine (IHM '15). ACM, New York, NY, USA, ACM (2015). 6 pages.
doi hal pdf bibcite
@inproceedings{chordpad,
 address = {Toulouse, France},
 author = {M. {Berthellemy} and E. {Cayez} and M. {Ajem} and G. {Bailly} and S. {Malacria} and E. {Lecolinet}},
 booktitle = {Proceedings of the 27th Conference on l'Interaction Homme-Machine (IHM '15). ACM, New York, NY, USA},
 month = oct,
 pages = {6 pages},
 publisher = {ACM},
 title = {SpotPad, LociPad, ChordPad \& InOutPad : Exploration de l’interaction gestuelle sur pav\'e tactile},
 year = 2015,
 hal = {hal-01218582},
}
keywords
touchpad, gestures
abstract
Dans cet article nous explorons l'espace de conception des techniques de raccourcis gestuels sur pavé tactile à travers quatre nouvelles techniques d'interaction : SpotPad et LociPad illustrent un vocabulaire gestuel qui repose sur des gestes statiques en un point, mais diffèrent par leur représentation graphique (grille vs. loci). ChordPad illustre un vocabulaire gestuel qui repose sur des gestes statiques à deux doigts et une représentation hiérarchique. Enfin, InOutPad emploie un vocabulaire de gestes dynamiques joignant des bords du pavé tactile. Nous présentons et comparons les propriétés de ces trois techniques d'interaction et décrivons comment elles peuvent être déployées dans le système Mac OS X.

 
[152] Mobile instruments for multi-surface interaction.
J. Eagan, M.-E. Perrin.
In International workshop on Mobile Collocated Interactions: From smartphones to Wearables, ACM CHI '15, (2015). 4. To appear.
bibcite
@inproceedings{EP:CHI-EA-15,
 address = {Seoul, South Korea},
 author = {J. {Eagan} and M.-E. {Perrin}},
 booktitle = {International workshop on Mobile Collocated Interactions: From smartphones to Wearables, ACM CHI '15},
 month = apr,
 pages = {4},
 title = {Mobile instruments for multi-surface interaction},
 year = 2015,
}
keywords
multi-surface interaction, instrumental interaction, collaboration, wall-sized displays

 
2014
[151] Effects of Display Size and Navigation Type on a Classification Task.
C. Liu, O. Chapuis, M. Beaudouin-Lafon, E. Lecolinet, W. Mackay.
In CHI'14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2014). 4147-4156.
CHI 2014 Best Paper Award.
doi hal pdf video bibcite
@inproceedings{LIU-ELC:CHI14,
 author = {C. {Liu} and O. {Chapuis} and M. {Beaudouin-Lafon} and E. {Lecolinet} and W. {Mackay}},
 booktitle = {CHI'14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {4147--4156},
 publisher = {ACM},
 title = {Effects of Display Size and Navigation Type on a Classification Task},
 year = 2014,
 award = {CHI 2014 Best Paper Award},
 hal = {hal-00957269},
 image = {EffectDisplaySize-CHI14.jpg},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=SBXwW5lz-4o},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=2556288.2557020},
}
keywords
Wall-size display; Classification task; Physical navigation; Pan-and-zoom; Lenses; Overview+detail
abstract
The advent of ultra-high resolution wall-size displays and their use for complex tasks require a more systematic anal- ysis and deeper understanding of their advantages and draw- backs compared with desktop monitors. While previous work has mostly addressed search, visualization and sense-making tasks, we have designed an abstract classification task that involves explicit data manipulation. Based on our observa- tions of real uses of a wall display, this task represents a large category of applications. We report on a controlled experiment that uses this task to compare physical navigation in front of a wall-size display with virtual navigation using pan- and-zoom on the desktop. Our main finding is a robust interaction effect between display type and task difficulty: while the desktop can be faster than the wall for simple tasks, the wall gains a sizable advantage as the task becomes more dif- ficult. A follow-up study shows that other desktop techniques (overview+detail, lens) do not perform better than pan-and- zoom and are therefore slower than the wall for difficult tasks.

[150] Multi-finger Chords for Hand-held Tablets: Recognizable and Memorable.
J. Wagner, E. Lecolinet, T. Selker.
In CHI'14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2014). 2883-2892.
CHI 2014 Honorable Mention Award.
doi hal pdf video bibcite
@inproceedings{WAGNER-ELC:CHI14,
 address = {Toronto, Canada},
 author = {J. {Wagner} and E. {Lecolinet} and T. {Selker}},
 booktitle = {CHI'14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {2883--2892},
 publisher = {ACM},
 title = {Multi-finger Chords for Hand-held Tablets: Recognizable and Memorable},
 year = 2014,
 award = {CHI 2014 Honorable Mention Award},
 hal = {hal-01447407},
 image = {MultiFingerChords-CHI14.jpg},
 video = {https://www.youtube.com/watch?feature=player_embedded&v=W6aC9cqgrH0},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=2556288.2556958},
}
keywords
multi-finger chord; chord-command mapping; finger identification; hand-held tablet
abstract
Despite the demonstrated benefits of multi-finger input, todays gesture vocabularies offer a limited number of postures and gestures. Previous research designed several posture sets, but does not address the limited human capacity of retaining them. We present a multi-finger chord vocabulary, introduce a novel hand-centric approach to detect the iden- tity of fingers on off-the-shelf hand-held tablets, and report on the detection accuracy. A between-subjects experiment comparing 'random' to a `categorized' chord-command mapping found that users retained categorized mappings more accurately over one week than random ones. In response to the logical posture-language structure, people adapted to logical memorization strategies, such as `exclusion', `order', and `category', to minimize the amount of information to retain. We conclude that structured chord-command mappings support learning, short-, and long-term retention of chord-command mappings.

[149] WADE: Simplified GUI Add-on Development for Third-party Software.
X. Meng, S. Zhao, Y. Huang, Z. Zhang, J. Eagan, R. Subramanian.
In CHI '14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM Press (2014). 10.
doi pdf bibcite
@inproceedings{JRE:CHI-14,
 address = {Toronto, Canada},
 author = {X. {Meng} and S. {Zhao} and Y. {Huang} and Z. {Zhang} and J. {Eagan} and R. {Subramanian}},
 booktitle = {CHI '14: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {10},
 publisher = {ACM Press},
 title = {WADE: Simplified GUI Add-on Development for Third-party Software},
 year = 2014,
 image = {Meng-CHI14.png},
}
keywords
WADE, GUI, Add-on integration, WYSIWYG, IDE
abstract
We present the WADE Integrated Development Environment (IDE), which simplifies the modification of the interface and functionality of existing third-party software without access to source code. WADE clones the Graphical User Interface (GUI) of a host program through dynamic-link library (DLL) injection in order to enable (1) WYSIWYG modification of the GUI and (2) the modification of software functionality. We compare WADE with an alternative state-of-the-art runtime toolkit overloading approach in a user study, finding that WADE significantly simplifies the task of GUI-based add-on development.

[148] Model of Visual Search and Selection Time in Linear Menus.
G. Bailly, A. Oulasvirta, D. P. Brumby, A. Howes.
In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2014).
CHI 2014 Honorable Mention Award.
pdf bibcite
@inproceedings{bailly-chi14,
 address = {Toronto, Canada},
 author = {G. {Bailly} and A. {Oulasvirta} and D. P.{Brumby} and A. {Howes}},
 booktitle = {Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 publisher = {ACM},
 title = {Model of Visual Search and Selection Time in Linear Menus},
 year = 2014,
 award = {CHI 2014 Honorable Mention Award},
 image = {BAILLY_MenuModel.jpg},
 project = {http://gillesbailly.fr/menuModel.html},
}
project keywords
Linear menus; User Performance; Mathematical predictive models; Visual search; Eye-tracking.
abstract
This paper presents a novel mathematical model for visual search and selection time in linear menus. Assuming two visual search strategies, serial and directed, and a pointing sub-task, it captures the change of performance with five fac- tors: 1) menu length, 2) menu organization, 3) target posi- tion, 4) absence/presence of target, and 5) practice. The novel aspect is that the model is expressed as probability density distribution of gaze, which allows for deriving total selec- tion time. We present novel data that replicates and extends the Nielsen menu selection paradigm and uses eye-tracking and mouse tracking to confirm model predictions. The same parametrization yielded a high fit to both menu selection time and gaze distributions. The model has the potential to im- prove menu designs by helping designers identify more ef- fective solutions without conducting empirical studies.

[147] Cuenesics: Using Mid-Air Gestures to Select Items on Interactive Public Displays.
R. Walter, G. Bailly, N. valkona, J. Müller.
In ACM MobileHCI'14, ACM (2014).
MobileHCI 2014 Honorable Mention Award.
pdf bibcite
@inproceedings{Walter14,
 address = {Toronto, Canada},
 author = {R. {Walter} and G. {Bailly} and N. {valkona} and J. {M\"uller}},
 booktitle = {ACM MobileHCI'14},
 month = sep,
 publisher = {ACM},
 title = {Cuenesics: Using Mid-Air Gestures to Select Items on Interactive Public Displays},
 year = 2014,
 award = {MobileHCI 2014 Honorable Mention Award},
 image = {BAILLY_cuenesics.jpg},
}
keywords
Interactive Public Displays; Selection Techniques; Mid-air gestures; Immediate Usability
abstract
Most of today's public displays only show predefined con- tents that passers-by are not able to change. We argue that interactive public displays would benefit from immedi- ately usable mid-air techniques for choosing options, express- ing opinions or more generally selecting one among several items. We propose a design space for hand-gesture based mid-air selection techniques on interactive public displays, along with four specific techniques that we evaluated at three different locations in the the field. Our findings include: 1) if no hint is provided, people successfully use Point+Dwell for selecting items, 2) the user representation could be switched from Mirror to Cursor after registration without causing con- fusion, 3) people tend to explore items before confirming one, 4) in a public context, people frequently interact inadvertently (without looking at the screen). We conclude by providing recommendations for designers of interactive public displays to support immediate usability for mid-air selection.

[146] MirrorTouch: Combining Touch and Mid-air Gestures for Public Displays.
J. Müller, G. Bailly, Th. Bossuyt, N. Hillgren.
In MobileHCI'14, ACM (2014).
pdf bibcite
@inproceedings{Mueller14,
 address = {Toronto, Canada},
 author = {J. {M\"uller} and G. {Bailly} and Th. {Bossuyt} and N. {Hillgren}},
 booktitle = {MobileHCI'14},
 month = sep,
 publisher = {ACM},
 title = {MirrorTouch: Combining Touch and Mid-air Gestures for Public Displays},
 year = 2014,
 image = {BAILLY_mirrorTouch.png},
}
keywords
Public display; Field Studies; Touch; mid-air gestures
abstract
In this paper we present a series of three field studies on the integration of multiple modalities (touch and mid-air ges- tures) in a public display. We analyze our field studies us- ing Conversion Diagrams, an approach to model and eval- uate usage of multimodal public displays. Conversion dia- grams highlight the transitions inherent in a multimodal sys- tem and provide a systematic approach to investigate which factors affect them and how. We present a semi-automatic annotation technique to obtain Conversion Diagrams. We use Conversion Diagrams to evaluate interaction in the three field studies. We found that 1) clear affordances for touch were necessary when mid-air gestures were present. A call-to- action caused significantly more users to touch than a but- ton (+200%), 2) the order of modality usage was different from what we designed for, and the location impacted which modality was used first, and 3) small variations in the appli- cation did lead to considerable user increase (+290%).

[145] Belly Gestures: Body Centric Gestures on the Abdomen.
D.-B. Vo, E. Lecolinet, Y. Guiard.
In NordiCHI, ACM (2014). 687-696.
doi hal pdf bibcite
@inproceedings{ELC-DBV:NordiCHI14,
 address = {Helsinki, Finland},
 author = {D.-B. {Vo} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {NordiCHI},
 month = oct,
 pages = {687--696},
 publisher = {ACM},
 title = {Belly Gestures: Body Centric Gestures on the Abdomen},
 year = 2014,
 hal = {hal-01147719},
 image = {BellyGestures-NordiCHI14.png},
}
abstract
Recent studies have shown that using the body as an interactive surface is particularly well adapted for eyes-free interaction. While researchers have focused on using arms and hand they have not considered using the belly. We argue this surface is especially appropriate for eyes-free interaction because the belly offers a large surface which is relatively stable even when walking or running and that users can easily reach with their two hands without fatigue nor having to adjust the position or orientation of this body part. We highlight the advantages of interacting with this surface and present a study that evaluates how users perform gestures on their abdomen. We observed that users use different mental spatial orientations depending on the type of gesture (digits and directional strokes) they have to draw.. Data show in particular that users are drawing gestures following symmetry relative to a horizontal or vertical axis when they are not provided with visual orientation hints. The more complex is the gesture, the less stability in orientation we observed. Then, we focused on directional strokes and found that, despite that fact that the abdomen is not perfectly linear, users are able to draw almost linear gestures. Especially, they performed very well in cardinal directions. Based on results of the experiment, we finally propose some guidelines to inform the design of interaction techniques.

[144] Perceptual strategies under constrained movements on a zoomable haptic mobile device.
M. Ziat, E. Lecolinet, O. Gapenne, G. Mouret, Ch. Lenay.
In Eurohaptics, Springer LNCS (2014). 224-231.
doi url pdf bibcite
@inproceedings{ZIAT-ELC:EH14,
 address = {Paris, France},
 author = {M. {Ziat} and E. {Lecolinet} and O. {Gapenne} and G. {Mouret} and Ch. {Lenay}},
 booktitle = {Eurohaptics},
 month = oct,
 pages = {224--231},
 publisher = {Springer LNCS},
 title = {Perceptual strategies under constrained movements on a zoomable haptic mobile device},
 url = {http://link.springer.com/chapter/10.1007/978-3-662-44193-0_29},
 year = 2014,
 bdsk-url-1 = {http://link.springer.com/chapter/10.1007/978-3-662-44193-0_29},
}
keywords
Mobile devices, constrained movements, haptic zoom, perceptual strategies.
abstract
This study shows that zooming and pointing strategies are influenced by visual constraints when using a haptic mobile device. Participants were re- quired to point on invisible targets that were only detectable via a tactile feed- back. Movements were either constrained or unconstrained. Results revealed that pointing and zooming strategies depended on the order of training. Participants who started their training with unconstrained movements, kept using the same strategies even when constraints have been removed. This suggests that con- strained movements allowed participants to explore other strategies that would have not been available and extended their repertoire of exploratory strategies related to the haptic zoom.

 
[143] Un espace de caractérisation pour l'édition de courbes à trois dimensions.
Th. Jacob, G. Bailly, E. Lecolinet, R. Foulon, E. Corteel.
In IHM'14: Conférence francophone sur l'Interaction Homme Machine, ACM (2014). 105-112.
doi hal pdf bibcite
@inproceedings{TJ:IHM-14,
 address = {Villeneuve d'Ascq, France},
 author = {Th. {Jacob} and G. {Bailly} and E. {Lecolinet} and R. {Foulon} and E. {Corteel}},
 booktitle = {IHM'14: Conf\'erence francophone sur l'Interaction Homme Machine},
 month = oct,
 pages = {105--112},
 publisher = {ACM},
 title = {Un espace de caract\'erisation pour l'\'edition de courbes \`a trois dimensions},
 year = 2014,
 hal = {hal-01090424},
}
keywords
3D curve, 3D navigation, geometrical reconstruction, interaction techniques, trajectory creation
abstract
La création et l'édition de courbes 3D intervient dans de nombreux domaines d'application comme la CAO, l'édition de contenus spatio-temporels dans une vidéo ou encore la génération de terrains et de routes. Cette diversité a conduit à une dispersion des travaux au sein de plusieurs communautés telles que SIGCHI ou SIGGRAPH. Cet article propose un espace de caractérisation visant à rassembler les techniques proposées pour la création et l'édition de courbes 3D. Cet espace est décomposé en deux axes: dispositif et langage afin de décrire et comparer les techniques existantes.

 
[142] SuperVision : controler spatialement les objets connectés dans une maison intelligente.
S. Gosh, G. Bailly, R. Despouys, E. Lecolinet, R. Sharrock.
In IHM'14: Conférence francophone sur l'Interaction Homme Machine, ACM (2014).
doi hal pdf bibcite
@inproceedings{GOSH-ELC:IHM14,
 address = {Lille, France},
 author = {S. {Gosh} and G. {Bailly} and R. {Despouys} and E. {Lecolinet} and R. {Sharrock}},
 booktitle = {IHM'14: Conf\'erence francophone sur l'Interaction Homme Machine},
 month = oct,
 publisher = {ACM},
 title = {SuperVision : controler spatialement les objets connect\'es dans une maison intelligente},
 year = 2014,
 hal = {hal-01090455},
}
keywords
Interface Homme Machine ; Maison intelligente ; Télécommande augmentée ; Projection
abstract
Dans ce papier, nous proposons SuperVision, une nouvelle technique d’interaction pour contrôler à distance les "objets connectés" d'une maison intelligente. Les utilisateurs pointent en direction d’un objet à l’aide d’une télécommande pour visualiser son état et sélectionner ses fonctionnalités. Pour ce faire : 1) nous présentons une nouvelle télécommande qui est augmentée d’un pico-projecteur et d’une glissière ; 2) nous introduisons une visualisation permettant à l’utilisateur de "voir" à travers les murs afin de pouvoir contrôler de la même manière les objets visibles et ceux qui ne sont pas dans son champ de vision ; 3) nous décrivons des applications reposant sur cette technique d’interaction.

 
[141] La régressivité de l’impôt chez les très hauts revenus : des chiffres incisifs sous le scalpel émoussé de Landais, Piketty et Saez.
Y. Guiard.
Statistique et société, 2, 4, (2014). 71-77.
pdf bibcite
@article{YG-SS2014,
 author = {Y. {Guiard}},
 journal = {Statistique et soci\'et\'e},
 month = dec,
 number = {4},
 pages = {71--77},
 title = {La r\'egressivit\'e de l’imp\^ot chez les tr\`es hauts revenus : des chiffres incisifs sous le scalpel \'emouss\'e de Landais, Piketty et Saez},
 volume = {2},
 year = 2014,
 pdf = {http://publications-sfds.fr/index.php/stat_soc/index},
 image = {YG-SS2014.png},
 link = {http://publications-sfds.fr/index.php/stat_soc/article/view/402},
 link2 = {http://publications-sfds.fr/index.php/stat_soc/article/view/404},
}
link keywords
fiscalité, richesse, optimisation fiscale, quantile de revenu, représentation graphique
abstract
Le taux d'imposition varie selon le niveau de revenu. Le livre de Landais, Piketty et Saez paru en 2011, Pour une révolution fiscale, présente un graphique de cette variation utilisant en abscisse des quantiles de revenus. Le graphique des auteurs est malheureusement erroné, suggérant des conclusions fausses. Mais comme les auteurs fournissent leurs données de base, il est aisé d'en construire une représentation graphique exacte.

[140] CtrlMouse et TouchCtrl : Dupliquer les Delimiteurs de Mode sur la Souris.
Th. Pietrzak, S. Malacria, G. Bailly.
In IHM'14: Conference Internationale Francophone sur l'Interaction Homme-Machine, ACM (2014).
pdf bibcite
@inproceedings{Bailly-ihm14,
 address = {Bordeaux, France},
 author = {Th. {Pietrzak} and S. {Malacria} and G. {Bailly}},
 booktitle = {IHM'14: Conference Internationale Francophone sur l'Interaction Homme-Machine},
 month = oct,
 publisher = {ACM},
 title = {CtrlMouse et TouchCtrl : Dupliquer les Delimiteurs de Mode sur la Souris},
 year = 2014,
}

 
[139] A design space of guidance techniques for large and dense physical environments.
H. Gacem, G. Bailly, J. Eagan, E. Lecolinet.
In IHM'14:Proceedings of the 26th Conference on l'Interaction Homme-Machine, ACM (2014). 9-17.
doi hal pdf bibcite
@inproceedings{HG:IHM:14,
 address = {Villeneuve d'Ascq, France},
 author = {H. {Gacem} and G. {Bailly} and J. {Eagan} and E. {Lecolinet}},
 booktitle = {IHM'14:Proceedings of the 26th Conference on l'Interaction Homme-Machine},
 month = oct,
 pages = {9--17},
 publisher = {ACM},
 title = {A design space of guidance techniques for large and dense physical environments},
 year = 2014,
 hal = {hal-01147720},
}
keywords
design space, guidance techniques, navigation, visual search
abstract
Searching an object in a physical environment is difficult if the environment contains many objects, especially if it is large and dense. We propose a design space which describes and compares existing guidance techniques according to four dimensions: output modality, physicality, granularity and spatial information. Output modality can be visual, audio or haptic. Physicality corresponds to the guiding information embedded into physical objects. Granularity indicates whether the technique serves to navigate towards the vicinity of the target or to precisely localize the target. Finally, spatial information is either exocentric or egocentric. This design space aims at providing an overview of the domain and helping designers and researchers to understand the key properties of these techniques. It also allows their comparison and to generate new techniques by investigating unexplored areas.

 
[138] Towards Optimal Menu Designs.
G. Bailly, A. Oulasvirta.
Interactions, (2014).
pdf bibcite
@article{BAILLY-interaction14,
 author = {G. {Bailly} and A. {Oulasvirta}},
 journal = {Interactions},
 month = jul,
 title = {Towards Optimal Menu Designs},
 year = 2014,
 image = {menuChallenges.jpg},
}
keywords
Menus; Optimization

[137] Peripheral Microinteraction For Wearable Computing .
D. J.C. Matthies, S. T. Perrault, E. Lecolinet, S. Zhao.
In CHI'14 Workshop on Peripheral Interaction: Shaping the Research and Design Space, (2014).
pdf bibcite
@inproceedings{MAT-ELC:CHI14,
 address = {Toronto},
 author = {D. J.C.{Matthies} and S. T.{Perrault} and E. {Lecolinet} and S. {Zhao}},
 booktitle = {CHI'14 Workshop on Peripheral Interaction: Shaping the Research and Design Space},
 month = apr,
 title = {Peripheral Microinteraction For Wearable Computing },
 year = 2014,
}

 
[136] The Ring Ring: Drawing Attention through Light.
L. Sun, S. T. Perrault, E. Lecolinet.
In Chinese CHI 2014 Poster Session, (2014). 15-16.
pdf bibcite
@inproceedings{SP:CCHI-14,
 author = {L. {Sun} and S. T.{Perrault} and E. {Lecolinet}},
 booktitle = {Chinese CHI 2014 Poster Session},
 month = apr,
 pages = {15--16},
 title = {The Ring Ring: Drawing Attention through Light},
 year = 2014,
}
keywords
Light; notifications; LED; wearable computing; ring.
abstract
Smartphones provide more and more notifications that can be hard to convey for many reasons: user is in a mobility context, in a meeting. Light is well suited for notifications since it is silent and can be quite discreet. We present the Ring ring, a wearable device worn on the finger. We designed an experiment where we tried to catch users' attention with only blinking, in two different ambient ambient light conditions, three tasks, and three light intensities. Our results suggest that a simple LED is able to catch attention in many indoor situations. We also found out that users were not able to distinguish the three tested levels of light intensity if their attention is drawn on another task and that light reflecting on objects can be a good way to attract attention, especially on bright environments.

 
2013
[135] WatchIt: Simple Gestures and Eyes-free Interaction for Wristwatches and Bracelets.
S. T. Perrault, E. Lecolinet, J. Eagan, Y. Guiard.
In CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2013). 1451-1460.
doi hal pdf video bibcite
@inproceedings{SP:2013,
 address = {Paris, France},
 author = {S. T.{Perrault} and E. {Lecolinet} and J. {Eagan} and Y. {Guiard}},
 booktitle = {CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {1451--1460},
 publisher = {ACM},
 title = {WatchIt: Simple Gestures and Eyes-free Interaction for Wristwatches and Bracelets},
 year = 2013,
 hal = {hal-01447428},
 image = {SP-2013.png},
 project = {http://www.telecom-paristech.fr/~via/projects/watchit},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=fDxmYJgD6Qw},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=2466192&dl},
}
project keywords
IHM; Digital jewelry; wearable computing; watch; watchstrap; watchband; watch bracelet; input; eyes-free interaction; continuous input; scrolling
abstract
In the last few years, new interactive wristwatches are available on the market. Despite their impressive hardware capacities, the interaction on such devices remains rather limited. We propose a cheap and low power consuming way to enhance interaction on a wristwatch but adding position sensors on the watchband. We then present a MP3 player application as a proof of concept for our prototype.

[134] Augmented Letters: Mnemonic Gesture-Base Shortcuts.
Q. Roy, S. Malacria, Y. Guiard, E. Lecolinet, J. Eagan.
In CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2013). 2325-2328.
doi hal pdf video bibcite
@inproceedings{QR:CHI-2013,
 address = {Paris, France},
 author = {Q. {Roy} and S. {Malacria} and Y. {Guiard} and E. {Lecolinet} and J. {Eagan}},
 booktitle = {CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {2325--2328},
 publisher = {ACM},
 title = {Augmented Letters: Mnemonic Gesture-Base Shortcuts},
 year = 2013,
 hal = {hal-01164207},
 image = {AugmentedLetters-CHI13.png},
 project = {http://www.telecom-paristech.fr/~via/projects/augmented-letters},
 video = {http://www.dailymotion.com/video/xxobz5_augmented-letters-mnemonic-gesture-based-shortcuts_tech},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=2481321},
}
project keywords
Interaction Design, Input and Interaction Technologies, Tactile Input, Language
abstract
We propose Augmented Letters, a new technique aimed at augmenting gesture-based techniques such as Marking Menus [9] by giving them natural, mnemonic associations. Augmented Letters gestures consist of the initial of command names, sketched by hand in the Unistroke style, and affixed with a straight tail. We designed a tentative touch device interaction technique that supports fast interactions with large sets of commands, is easily discoverable, improves user's recall at no speed cost, and supports fluid transition from novice to expert mode. An experiment suggests that Augmented Letters outperform Marking Menu in terms of user recall.

[133] Bezel-Tap Gestures: Quick Activation of Commands from Sleep Mode on Tablets.
M. Serrano, E. Lecolinet, Y. Guiard.
In CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, ACM (2013). 3027-3036.
doi hal pdf video bibcite
@inproceedings{SERRANO:CHI-2013,
 address = {Paris, France},
 author = {M. {Serrano} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {CHI'13: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
 month = apr,
 pages = {3027--3036},
 publisher = {ACM},
 title = {Bezel-Tap Gestures: Quick Activation of Commands from Sleep Mode on Tablets},
 year = 2013,
 hal = {hal-01115852},
 image = {BezelTap-CHI13.png},
 project = {http://www.telecom-paristech.fr/~via/projects/bezel-tap},
 video = {http://www.telecom-paristech.fr/~via/media/videos/bezel-tap-chi13.m4v},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=2481421},
}
project keywords
Interaction techniques; Mobile devices; Bezel Gestures; Accelerometers; Micro-Interaction; Marking Menus.
abstract
We present Bezel-Tap Gestures, a novel family of interaction techniques for immediate interaction on handheld tablets regardless of whether the device is alive or in sleep mode. The technique rests on the close succession of two input events: first a bezel tap, whose detection by accelerometers will awake an idle tablet almost instantly, then a screen contact. Field studies confirmed that the probability of this input sequence occurring by chance is very low, excluding the accidental activation concern. One experiment examined the optimal size of the vocabulary of commands for all four regions of the bezel (top, bottom, left, right). Another experiment evaluated two variants of the technique which both allow two-level selection in a hierarchy of commands, the initial bezel tap being followed by either two screen taps or a screen slide. The data suggests that Bezel-Tap Gestures may serve to design large vocabularies of micro-interactions with a sleeping tablet.

[132] A Body-centric Design Space for Multi-surface Interaction.
J. Wagner, M. Nancel, S. Gustafson, S. Huot, W. Mackay.
In CHI'13 - 31st International Conference on Human Factors in Computing Systems (2013), ACM (2013).
pdf bibcite
@proceedings{Wagner:2013,
 address = {Paris},
 author = {J. {Wagner} and M. {Nancel} and S. {Gustafson} and S. {Huot} and W. {Mackay}},
 booktitle = {CHI'13 - 31st International Conference on Human Factors in Computing Systems (2013)},
 editor = {ACM},
 month = apr,
 publisher = {ACM},
 title = {A Body-centric Design Space for Multi-surface Interaction},
 year = 2013,
}
keywords
Multi-surface interaction, Body-centric design space

 
[131] Using Low-power Sensors to enhance Interaction on Wristwatches and Bracelets.
S. T. Perrault, E. Lecolinet.
In Mobicase, Springer (2013). 4.
doi pdf bibcite
@inproceedings{SP:Mobi2013,
 address = {Paris, France},
 author = {S. T.{Perrault} and E. {Lecolinet}},
 booktitle = {Mobicase},
 month = nov,
 pages = {4},
 publisher = {Springer},
 title = {Using Low-power Sensors to enhance Interaction on Wristwatches and Bracelets},
 year = 2013,
}
keywords
input; digital jewelry; wristwatch; bracelet; interaction; low-power; potentiometer

 
[130] The Power Model of Fitts' Law Does not Encompass the Logarithmic Model.
O. Rioul, Y. Guiard.
Electronic Notes in Discrete Mathematics, 42, (2013). 65-72.
doi pdf bibcite
@article{ORYG-13a,
 author = {O. {Rioul} and Y. {Guiard}},
 journal = {Electronic Notes in Discrete Mathematics},
 month = jun,
 pages = {65--72},
 title = {The Power Model of Fitts' Law Does not Encompass the Logarithmic Model},
 volume = {42},
 year = 2013,
}
keywords
mathematical models in psychology, pointing, simple aimed movement

 
[129] What are Applications in Multi-surface Environments?.
J. Eagan, C. Klokmose, E. Lecolinet.
In Powerwall international workshop on interactive, ultra-high-resolution displays, ACM CHI '13, (2013). 6.
pdf bibcite
@inproceedings{EKL:CHI-13,
 address = {Paris, France},
 author = {J. {Eagan} and C. {Klokmose} and E. {Lecolinet}},
 booktitle = {Powerwall international workshop on interactive, ultra-high-resolution displays, ACM CHI '13},
 month = may,
 pages = {6},
 title = {What are Applications in Multi-surface Environments?},
 year = 2013,
}
keywords
multi-surface interaction, applications, wall-sized displays

 
[128] Augmenting digital jewelry with advanced display capacities.
S. T. Perrault, G. Hind, E. Lecolinet, Y. Guiard.
In "Display take new Shapes" workshop, CHI 2013, (2013). 4.
pdf bibcite
@inproceedings{Perrault2013a,
 address = {Paris, France},
 author = {S. T.{Perrault} and G. {Hind} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {"Display take new Shapes" workshop, CHI 2013},
 month = apr,
 pages = {4},
 title = {Augmenting digital jewelry with advanced display capacities},
 year = 2013,
}
keywords
Display; interaction; separated; everyday life object; input; wristwatch; digital jewelry

 
[127] Nouvelles Techniques d'Interaction pour les Dispositifs Miniaturisés de l'Informatique Mobile.
S. T. Perrault.
2013-ENST-0021, Télécom ParisTech, (2013).
pdf bibcite
@phdthesis{SP:PhD2013,
 author = {S. T.{Perrault}},
 month = apr,
 number = {2013-ENST-0021},
 school = {T\'el\'ecom ParisTech},
 title = {Nouvelles Techniques d'Interaction pour les Dispositifs Miniaturis\'es de l'Informatique Mobile},
 year = 2013,
}
keywords
miniaturisation, bijou numérique, loi de Fitts, pointage, informatique portée

 
[126] New Interaction Techniques for Small Mobile Devices.
S. T. Perrault.
In Journée Futur et Ruptures, (2013). 1.
pdf bibcite
@inproceedings{SP:FR-2013,
 address = {Telecom ParisTech, Paris, France},
 author = {S. T.{Perrault}},
 booktitle = {Journ\'ee Futur et Ruptures},
 month = jan,
 pages = {1},
 title = {New Interaction Techniques for Small Mobile Devices},
 year = 2013,
}

 
2012
[125] Design and Evaluation of Finger-Count Interaction: Combining multitouch gestures and menus.
J. Müller, G. Bailly, E. Lecolinet.
International Journal of Human-Computer Studies (IJHCS), Elsevier, 70, 10, (2012). 673-689.
doi hal pdf bibcite
@article{ELC:IJHCS-12,
 author = {J. {M\"uller} and G. {Bailly} and E. {Lecolinet}},
 journal = {International Journal of Human-Computer Studies (IJHCS), Elsevier},
 month = oct,
 number = {10},
 pages = {673--689},
 title = {Design and Evaluation of Finger-Count Interaction: Combining multitouch gestures and menus},
 volume = {70},
 year = 2012,
 hal = {hal-00830056},
 image = {FingerCount-IJHCS12.png},
 project = {http://www.telecom-paristech.fr/~via/projects/freehand-menu},
}
project keywords
Menu techniques; Multi-touch; Multi-finger interaction; Two-handed interaction
abstract
Selecting commands on multi-touch displays is still a challenging problem. While a number of gestural vocabularies have been proposed, these are generally restricted to one or two fingers or can be difficult to learn. We introduce Finger-Count gestures, a coherent set of multi-finger and two-handed gestures. Finger-Count gestures are simple, robust, expressive and fast to perform. In order to make these gestures self-revealing and easy to learn, we propose the Finger-Count menu, a menu technique and teaching method for implicitly learning Finger-Count gestures. We discuss the properties, advantages and limitations of Finger-Count interaction from the gesture and menu technique perspectives as well as its integration into three applications. We present alternative designs to increase the number of commands and to enable multi-user scenarios. Following a study which shows that Finger-Count is as easy to learn as radial menus, we report the results of an evaluation investigating which gestures are easier to learn and which finger chords people prefer. Finally, we present Finger-Count for in-the-air gestures. Thereby, the same gesture set can be used from a distance as well as when touching the surface.

[124] S-Notebook: Augmenting Mobile Devices with Interactive Paper for Data Management.
S. Malacria, Th. Pietrzak, E. Lecolinet.
In AVI'12: International Conference on Advanced Visual Interfaces, ACM (2012). 733-736.
doi hal pdf video bibcite
@inproceedings{ELC:AVI-12,
 address = {Capri, Italy},
 author = {S. {Malacria} and Th. {Pietrzak} and E. {Lecolinet}},
 booktitle = {AVI'12: International Conference on Advanced Visual Interfaces},
 month = may,
 pages = {733--736},
 publisher = {ACM},
 title = {S-Notebook: Augmenting Mobile Devices with Interactive Paper for Data Management},
 year = 2012,
 hal = {hal-00757125},
 image = {SNotebook-AVI12.jpg},
 project = {http://www.telecom-paristech.fr/~via/projects/u-note},
 video = {http://www.telecom-paristech.fr/~via/media/videos/s-notebook.m4v},
}
project abstract
This paper presents S-Notebook, a tool that makes it possible to “extend" mobile devices with augmented paper. Paper is used to overcome the physical limitations of mobile devices by offering ad- ditional space to annotate digital files and to easily create relation- ships between them. S-Notebook allows users to link paper annota- tions or drawings to anchors in digital files without having to learn pre-defined pen gestures. The systems stores meta data such as spatial or temporal location of anchors in the document as well as the zoom level of the view. Tapping on notes with the digital pen make appear the corresponding documents as displayed when the notes were taken. A given piece of augmented paper can contain notes associated to several documents, possibliy at several locations. The annotation space can thus serve as a simple way to relate various pieces of one or several digital documents between them. When the user shares his notes, the piece of paper becomes a tangible token that virtually contains digital information.

[123] WatchIt: Simple Gestures for Interacting with a Watchstrap.
S. T. Perrault, S. Malacria, Y. Guiard, E. Lecolinet.
In CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems, ACM (2012). 1467-1468.
pdf bibcite
@inproceedings{SP:CHIEA-12,
 address = {Austin, TX, Etats-Unis},
 author = {S. T.{Perrault} and S. {Malacria} and Y. {Guiard} and E. {Lecolinet}},
 booktitle = {CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems},
 month = may,
 pages = {1467--1468},
 publisher = {ACM},
 title = {WatchIt: Simple Gestures for Interacting with a Watchstrap},
 year = 2012,
 image = {WatchIt-CHI-EA12.jpg},
 project = {http://www.telecom-paristech.fr/~via/projects/watchit},
}
project keywords
Digital jewelry; wearable computing; watch, watchstrap; watchband; watch bracelet; input.

[122] Power vs. logarithmic model of Fitts' law: A mathematical analysis.
O. Rioul, Y. Guiard.
Math. Sci. hum. / Mathematics and Social Sciences, 2012(3), 199, (2012). 85-96.
pdf bibcite
@article{ORYG-13b,
 author = {O. {Rioul} and Y. {Guiard}},
 journal = {Math. Sci. hum. / Mathematics and Social Sciences},
 month = dec,
 number = {199},
 pages = {85--96},
 title = {Power vs. logarithmic model of Fitts' law: A mathematical analysis},
 volume = {2012(3)},
 year = 2012,
}
keywords
Mathematical Models in Psychology, Functional Equations, Pointing, Simple Rapid Aimed Movement.

 
[121] A new test of throughput invariance in Fitts' law: Role of the intercept and of Jensen's inequality (reprinted).
H. B. Olafsdottir, Y. Guiard, O. Rioul, S. T. Perrault.
In Interfaces, the quaterly magazine of BCS interaction group, 93, BCS interaction group (2012). 08-15.
pdf bibcite
@incollection{HBOYGORSP-2012,
 address = {Swindon, UK, SN2 1FA},
 author = {H. B.{Olafsdottir} and Y. {Guiard} and O. {Rioul} and S. T.{Perrault}},
 booktitle = {Interfaces, the quaterly magazine of BCS interaction group},
 chapter = {Three award-winning papers from HCI 2012},
 editor = {Elynne Coventry},
 month = dec,
 number = {93},
 pages = {08--15},
 publisher = {BCS interaction group},
 title = {A new test of throughput invariance in Fitts' law: Role of the intercept and of Jensen's inequality (reprinted)},
 year = 2012,
}

 
[120] A new test of throughput invariance in Fitts' law: Role of the intercept and of Jensen's inequality.
H. B. Olafsdottir, Y. Guiard, O. Rioul, S. T. Perrault.
In Proceedings of the 26th Annual BCS HCI Conference (Best full paper award), ACM Press (2012). 119-126.
pdf bibcite
@inproceedings{HBO:BHCI-2012,
 address = {Birmingham, United Kingdom},
 author = {H. B.{Olafsdottir} and Y. {Guiard} and O. {Rioul} and S. T.{Perrault}},
 booktitle = {Proceedings of the 26th Annual BCS HCI Conference (Best full paper award)},
 month = sep,
 pages = {119--126},
 publisher = {ACM Press},
 title = {A new test of throughput invariance in Fitts' law: Role of the intercept and of Jensen's inequality},
 year = 2012,
}
keywords
Throughput, Fitts’ law, y-intercept, Jensen’s inequality, statistics, aggregation order

 
[119] Multisurface Interaction in the WILD Room.
M. Beaudouin-Lafon, S. Huot, M. Nancel, W. Mackay, E. Pietriga, R. Primet, J. Wagner, O. Chapuis, C. Pillias, J. Eagan, T. Gjerlufsen, C. Klokmose.
Computer, 45, 4, IEEE (2012). 48-56.
doi pdf bibcite
@article{MBL:COMPUTER-12,
 author = {M. {Beaudouin-Lafon} and S. {Huot} and M. {Nancel} and W. {Mackay} and E. {Pietriga} and R. {Primet} and J. {Wagner} and O. {Chapuis} and C. {Pillias} and J. {Eagan} and T. {Gjerlufsen} and C. {Klokmose}},
 journal = {Computer},
 month = apr,
 number = {4},
 pages = {48--56},
 publisher = {IEEE},
 title = {Multisurface Interaction in the WILD Room},
 volume = {45},
 year = 2012,
 image = {MBL-COMPUTER-12.png},
}
keywords
multi-surface interaction, visualization, interaction techniques, user-centered design
abstract
The WILD room (wall-sized interaction with large datasets) serves as a testbed for exploring the next generation of interactive systems by distributing interaction across diverse computing devices, enabling multiple users to easily and seamlessly create, share, and manipulate digital content.

2011
[118] Cracking the Cocoa Nut: User Interface Programming at Runtime.
J. Eagan, M. Beaudouin-Lafon, W. Mackay.
In Proceedings of the ACM Symposium on User Interface Software and Technology, (2011). 225-234.
UIST 2011 Notable Paper Award.
doi pdf bibcite
@inproceedings{EBLM:UIST-11,
 author = {J. {Eagan} and M. {Beaudouin-Lafon} and W. {Mackay}},
 booktitle = {Proceedings of the ACM Symposium on User Interface Software and Technology},
 month = oct,
 pages = {225--234},
 title = {Cracking the Cocoa Nut: User Interface Programming at Runtime},
 year = 2011,
 award = {UIST 2011 Notable Paper Award},
 image = {Scotty-EBLM-UIST-11.png},
}
keywords
meta-toolkits, runtime software development, runtime toolkit overloading, user interfaces

[117] Fitts’ Law as an Explicit Time/Error Trade-Off .
Y. Guiard, H. B. Olafsdottir, S. T. Perrault.
In CHI (ACM Conference on Human Factors in Computing Systems), (2011).
bibcite
@inproceedings{YG:CHI-2011,
 address = {Vancouver, Canada},
 author = {Y. {Guiard} and H. B.{Olafsdottir} and S. T.{Perrault}},
 booktitle = {CHI (ACM Conference on Human Factors in Computing Systems)},
 month = may,
 title = {Fitts’ Law as an Explicit Time/Error Trade-Off },
 year = 2011,
}

 
[116] Gesture-aware remote controls: guidelines and interaction techniques.
G. Bailly, D.-B. Vo, E. Lecolinet, Y. Guiard.
In ICMI'11: ACM International Conference on Multimodal Interaction, ACM (2011). 263-270.
doi hal pdf video bibcite
@inproceedings{GB:ICMI-11,
 address = {Alicante, Espagne},
 author = {G. {Bailly} and D.-B. {Vo} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {ICMI'11: ACM International Conference on Multimodal Interaction},
 month = nov,
 pages = {263--270},
 publisher = {ACM},
 title = {Gesture-aware remote controls: guidelines and interaction techniques},
 year = 2011,
 hal = {hal-00705413},
 image = {GestureAwareRemotes-ICMI11.png},
 project = {http://www.telecom-paristech.fr/~via/projects/gesture-remote},
 video = {https://www.youtube.com/watch?v=PfYwcCZapm4},
}
project keywords
Mid-air gestures, remote control, 10-foot interaction, menu, interactive television
abstract
Interaction with TV sets, set-top boxes or media centers strongly differs from interaction with personal computers: not only does a typical remote control suffer strong form factor limitations but the user may well be slouching in a sofa. In the face of more and more data, features, and services made available on interactive televisions, we propose to exploit the new capabilities provided by gesture-aware remote controls. We report the data of three user studies that suggest some guidelines for the design of a gestural vocabulary and we propose five novel interaction techniques. Study 1 reports that users spontaneously perform pitch and yaw gestures as the first modality when interacting with a remote control. Study 2 indicates that users can accurately select up to 5 items with eyes-free roll gestures. Capitalizing on our findings, we designed five interaction techniques that use either device motion, or button-based interaction, or both. They all favor the transition from novice to expert usage for selecting favorites. Study 3 experimentally compares these techniques. It reveals that motion of the device in 3D space, associated with finger presses at the surface of the device, is achievable, fast and accurate. Finally, we discuss the integration of these techniques into a coherent multimedia system menu.

[115] JerkTilts: Using Accelerometers for Eight-Choice Selection on Mobile Devices.
M. Baglioni, E. Lecolinet, Y. Guiard.
In ICMI'11: ACM International Conference on Multimodal Interaction, ACM (2011). 121-128.
doi hal pdf video bibcite
@inproceedings{MB:ICMI-11,
 address = {Alicante, Spain},
 author = {M. {Baglioni} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {ICMI'11: ACM International Conference on Multimodal Interaction},
 month = nov,
 pages = {121--128},
 publisher = {ACM},
 title = {JerkTilts: Using Accelerometers for Eight-Choice Selection on Mobile Devices},
 year = 2011,
 hal = {hal-00705420},
 image = {JerkTilts-ICMI11.png},
 project = {http://www.telecom-paristech.fr/~via/projects/jerktilts},
 video = {http://www.telecom-paristech.fr/~via/media/videos/jerktilts.m4v},
}
project keywords
Interaction techniques, handheld devices, input, accelerometers, gestures, Marking menu, self-delimited
abstract
This paper introduces JerkTilts, quick back-and-forth gestures that combine device pitch and roll. JerkTilts may serve as gestural self-delimited shortcuts for activating commands. Because they only depend on device acceleration and rely on a parallel and independent input channel, these gestures do not interfere with finger activity on the touch screen. Our experimental data suggest that recognition rates in an eight-choice selection task are as high with JerkTilts as with thumb slides on the touch screen. We also report data confirming that JerkTilts can be combined successfully with simple touch-screen operation. Data from a field study suggest that inadvertent JerkTilts are unlikely to occur in real-life contexts. We describe three illustrative implementations of JerkTilts, which show how the technique helps to simplify frequently used commands.

[114] On the Measurement of Movement Difficulty in the Standard Approach to Fitts' Law.
Y. Guiard, H. B. Olafsdottir.
PLoS ONE, 6, 10, (2011).
doi pdf bibcite
@article{YG:HBO-11,
 author = {Y. {Guiard} and H. B.{Olafsdottir}},
 journal = {PLoS ONE},
 month = oct,
 number = {10},
 title = {On the Measurement of Movement Difficulty in the Standard Approach to Fitts' Law},
 volume = {6},
 year = 2011,
}
keywords
Movement, pointing, Fitts' law, measurement theory, speed, accuracy

 
[113] U-Note: Capture the Class and Access it Everywhere.
S. Malacria, Th. Pietrzak, E. Lecolinet, A. Tabard.
In INTERACT'11: IFIP Conference on Human-Computer Interaction, 6946, 13, Springer (2011). 643-660.
doi hal pdf bibcite
@inproceedings{malacria11-unote,
 address = {Lisbon, Portugal},
 author = {S. {Malacria} and Th. {Pietrzak} and E. {Lecolinet} and A. {Tabard}},
 booktitle = {INTERACT'11: IFIP Conference on Human-Computer Interaction},
 month = sep,
 number = {13},
 pages = {643--660},
 publisher = {Springer},
 title = {U-Note: Capture the Class and Access it Everywhere},
 volume = {6946},
 year = 2011,
 hal = {hal-00671380},
 image = {UNote-INTERACT11.png},
 project = {http://www.telecom-paristech.fr/~via/projects/u-note},
}
project keywords
Augmented classroom, digital pen, digital lecturing environment, capture and access
abstract
We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between the notes of the pupils' notebooks and various events that occurred during the class (such as opening digital documents, changing slides, writing text on an interactive whiteboard...). Pupils can thus explore their notes in conjunction with the digital documents that were presented by the teacher during the lesson. Additionally, they can also listen to what the teacher was saying when a given note was written. Finally, they can add their own comments and documents to their notebooks to extend their lecture notes. We interviewed teachers and deployed questionnaires to identify both teachers and pupils' habits: most of the teachers use (or would like to use) digital documents in their lectures but have problems in sharing these resources with their pupils. The results of this study also show that paper remains the primary medium used for knowledge keeping, sharing and editing by the pupils. Based on these observations, we designed U-Note, which is built on three modules. U-Teach captures the context of the class: audio recordings, the whiteboard contents, together with the web pages, videos and slideshows displayed during the lesson. U-Study binds pupils' paper notes (taken with an Anoto digital pen) with the data coming from U-Teach and lets pupils access the class materials at home, through their notebooks. U-Move lets pupils browse lecture materials on their smartphone when they are not in front of a computer.

[112] Comparing Free Hand Menu Techniques for Distant Displays using Linear, Marking and Finger-Count Menus.
G. Bailly, R. Walter, J.-P. Müller, T. Ning, E. Lecolinet.
In INTERACT'11: IFIP Conference on Human-Computer Interaction, Springer (2011). 248-262.
doi hal pdf bibcite
@inproceedings{ELC:INTERACT-11,
 address = {Lisbon, Portugal},
 author = {G. {Bailly} and R. {Walter} and J.-P. {M\"uller} and T. {Ning} and E. {Lecolinet}},
 booktitle = {INTERACT'11: IFIP Conference on Human-Computer Interaction},
 month = sep,
 pages = {248--262},
 publisher = {Springer},
 title = {Comparing Free Hand Menu Techniques for Distant Displays using Linear, Marking and Finger-Count Menus},
 year = 2011,
 hal = {hal-00826676},
 image = {FreeHandMenus-INTERACT11.png},
 project = {http://www.telecom-paristech.fr/~via/projects/freehand-menu},
}
project keywords
Finger-Counting, Depth-Camera, Public display, ITV, Menus
abstract
Distant displays such as interactive public displays (IPD) or interactive television (ITV) require new interaction techniques as traditional input devices may be limited or missing in these contexts. Free hand interaction, as sensed with computer vision techniques, presents a promising interaction technique. This paper presents the adaptation of three menu techniques for free hand interaction: Linear menu, Marking menu and Finger-Count menu. The first study based on a Wizard-of-Oz protocol focuses on Finger-Counting postures in front of interactive television and public displays. It reveals that participants do not choose the most efficient gestures neither before nor after the experiment. Results are used to develop a Finger-Count recognizer. The second experiment shows that all techniques achieve satisfactory accuracy. It also shows that Finger-Count requires more mental demand than other techniques.

[111] Flick-and-Brake: Finger Control over Inertial/Sustained Scroll Motion.
M. Baglioni, S. Malacria, E. Lecolinet, Y. Guiard.
In CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems, ACM (2011). 2281-2286.
doi pdf video bibcite
@inproceedings{baglioni11-flickandbrake,
 address = {Vancouver, Canada},
 author = {M. {Baglioni} and S. {Malacria} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {CHI Extended Abstracts: ACM Conference on Human Factors in Computing Systems},
 month = may,
 pages = {2281--2286},
 publisher = {ACM},
 title = {Flick-and-Brake: Finger Control over Inertial/Sustained Scroll Motion},
 year = 2011,
 image = {FlickAndBrake-CHI-EA11.png},
 project = {http://www.telecom-paristech.fr/~via/projects/flick-brake},
 video = {http://www.telecom-paristech.fr/~via/media/videos/flick-brake.m4v},
}
project
[110] Conception et évaluation de nouvelles techniques d'interaction pour la télévision interactive.
D.-B. Vo.
In Rencontres Doctorales - IHM (Conférence francophone sur l'Interaction Homme Machine), (2011). 4.
bibcite
@inproceedings{DBV:RDIHM-11,
 address = {France},
 author = {D.-B. {Vo}},
 booktitle = {Rencontres Doctorales - IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = nov,
 pages = {4},
 title = {Conception et \'evaluation de nouvelles techniques d'interaction pour la t\'el\'evision interactive},
 year = 2011,
}
keywords
Télévision interactive, télécommande, technique d’interaction

 
[109] Un espace de caractérisation de la télécommande dans le contexte de la télévision interactive.
D.-B. Vo, G. Bailly, E. Lecolinet, Y. Guiard.
In IHM'11: Conférence francophone sur l'Interaction Homme Machine, ACM (2011). 17-*.
doi url pdf bibcite
@inproceedings{DBV:IHM-11,
 address = {Nice - Sophia Antipolis, France},
 author = {D.-B. {Vo} and G. {Bailly} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {IHM'11: Conf\'erence francophone sur l'Interaction Homme Machine},
 month = oct,
 pages = {17--*},
 publisher = {ACM},
 title = {Un espace de caract\'erisation de la t\'el\'ecommande dans le contexte de la t\'el\'evision interactive},
 url = {http://dl.acm.org/citation.cfm?doid=2044354.2044375},
 year = 2011,
 image = {Telecommande-IHM11.png},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=2044354.2044375},
}
keywords
télévision interactive, télécommande, technique d'interaction

[108] Promesses et contraintes de la joaillerie numérique interactive : Un aperccu de l’état de l’art.
S. T. Perrault, G. Bailly, Y. Guiard, E. Lecolinet.
In IHM'11: Conference Internationale Francophone sur l'Interaction Homme-Machine, ACM (2011). 14-*.
doi pdf bibcite
@inproceedings{SP:IHM-11,
 address = {Nice - Sophia Antipolis, France},
 author = {S. T.{Perrault} and G. {Bailly} and Y. {Guiard} and E. {Lecolinet}},
 booktitle = {IHM'11: Conference Internationale Francophone sur l'Interaction Homme-Machine},
 month = oct,
 pages = {14--*},
 publisher = {ACM},
 title = {Promesses et contraintes de la joaillerie num\'erique interactive : Un aper\c{c}u de l’\'etat de l’art},
 year = 2011,
 image = {JoaillerieNumerique-IHM11.png},
}
keywords
Informatique portée, joaillerie numérique interactive, miniaturisation, utilisabilité

[107] An Approach~and~Tool~Support~for~Assisting Users~to Fill--in Web Forms with Personal Information .
M. Winckler, V. Gaits, D.-B. Vo, S. Firmenich, G. Rossi.
In ACM SIGDOC'11 (The 29th ACM International Conference on Design of Communication), ACM Press (2011). To appear.
pdf bibcite
@inproceedings{MW:ACMSIGDOC-11,
 address = {Pisa, Italy},
 author = {M. {Winckler} and V. {Gaits} and D.-B. {Vo} and S. {Firmenich} and G. {Rossi}},
 booktitle = {ACM SIGDOC'11 (The 29th ACM International Conference on Design of Communication)},
 month = oct,
 publisher = {ACM Press},
 title = {An Approach~and~Tool~Support~for~Assisting Users~to Fill-\-in Web Forms with Personal Information },
 year = 2011,
}
keywords
Web ~forms, ~personal ~information ~systems, ~Web--based ~interaction, ~ form ~filling ~in ~interaction ~techniques, ~Microformats

 
[106] Nouvelles techniques d'interaction pour les dispositifs miniaturisés de l'informatique mobile.
S. T. Perrault.
In IHM - Conference Internationale Francophone sur I'Interaction Homme-Machine - Rencontres Doctorales, (2011). 1-4.
pdf bibcite
@inproceedings{SP:IHM-11-2,
 address = {Nice - Sophia Antipolis, France},
 author = {S. T.{Perrault}},
 booktitle = {IHM - Conference Internationale Francophone sur I'Interaction Homme-Machine - Rencontres Doctorales},
 month = oct,
 pages = {1--4},
 title = {Nouvelles techniques d'interaction pour les dispositifs miniaturis\'es de l'informatique mobile},
 year = 2011,
}
keywords
Informatique portée, joaillerie numérique interactive, miniaturisation, utilisabilité, pointage, loi de Fitts.

 
[105] Fitts’ with a Twist: An Exploration of Scale Effects using a New Experimental Paradigm.
H. B. Olafsdottir, S. T. Perrault, Y. Guiard.
In 14ème congrès international de l'ACAPS, (2011). 1.
pdf bibcite
@inproceedings{HBO:ACAPS-11,
 address = {Rennes, France},
 author = {H. B.{Olafsdottir} and S. T.{Perrault} and Y. {Guiard}},
 booktitle = {14\`eme congr\`es international de l'ACAPS},
 month = oct,
 pages = {1},
 title = {Fitts’ with a Twist: An Exploration of Scale Effects using a New Experimental Paradigm},
 year = 2011,
}

 
[104] Augmenting Quantums-GIS for Collaborative and Interactive Tabletops .
A. Viard, G. Bailly, E. Lecolinet, E. Fritsch.
In International Cartographic Conference, (2011). 293-307.
doi bibcite
@inproceedings{VIA:ICC-11,
 address = {Paris},
 author = {A. {Viard} and G. {Bailly} and E. {Lecolinet} and E. {Fritsch}},
 booktitle = {International Cartographic Conference},
 month = jul,
 pages = {293--307},
 title = {Augmenting Quantums-GIS for Collaborative and Interactive Tabletops },
 year = 2011,
 image = {QuantumGIS-ICC11.png},
}

[103] Conception et Evaluation de Techniques d’Interaction pour Surfaces Tactiles et Papier Interactif.
S. Malacria.
Télécom ParisTech, (2011).
pdf bibcite
@phdthesis{malacria11-thesis,
 author = {S. {Malacria}},
 month = may,
 school = {T\'el\'ecom ParisTech},
 title = {Conception et Evaluation de Techniques d’Interaction pour Surfaces Tactiles et Papier Interactif},
 year = 2011,
}
keywords
Interaction Homme-Machine, IHM, gestes, interaction tactile, interaction gestuelle

 
2010
[102] Finger-Count and Radial-Stroke Shortcuts: Two Techniques for Augmenting Linear Menus..
G. Bailly, E. Lecolinet, Y. Guiard.
In ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'10), ACM Press (2010). 591-594.
pdf video bibcite
@inproceedings{GB:CHI-10,
 address = {Atlanta, USA},
 author = {G. {Bailly} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'10)},
 month = apr,
 pages = {591--594},
 publisher = {ACM Press},
 title = {Finger-Count and Radial-Stroke Shortcuts: Two Techniques for Augmenting Linear Menus.},
 year = 2010,
 image = {FingerCount-CHI10.png},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=P69spTHzYUM},
}
keywords
menu techniques, multi-touch, multi-finger, two-handed interaction

[101] Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach.
S. Malacria, E. Lecolinet, Y. Guiard.
In ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'10), ACM Press (2010). 2615-2624.
pdf video bibcite
@inproceedings{SM:CHI-10,
 address = {Atlanta, GA, USA},
 author = {S. {Malacria} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'10)},
 month = apr,
 pages = {2615--2624},
 publisher = {ACM Press},
 title = {Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach},
 year = 2010,
 image = {CycloStar-CHI10.png},
 video = {https://www.youtube.com/watch?v=tcYX56TegbE#t=23},
}
keywords
Input techniques, touch screens, touchpads, oscillatory motion, elliptic gestures, panning, zooming, multi-scale navigation.

[100] Visualisation interactive de données temporelles: un aperccu de l'état de l'art.
K. Adjanor, E. Lecolinet, Y. Guiard, M. Ribière.
In IHM'10: Conférence francophone sur l'Interaction Homme Machine, ACM Press (2010).
pdf bibcite
@inproceedings{AK:IHM-10,
 address = {Luxembourg},
 author = {K. {Adjanor} and E. {Lecolinet} and Y. {Guiard} and M. {Ribi\`ere}},
 booktitle = {IHM'10: Conf\'erence francophone sur l'Interaction Homme Machine},
 month = sep,
 publisher = {ACM Press},
 title = {Visualisation interactive de donn\'ees temporelles: un aper\c{c}u de l'\'etat de l'art},
 year = 2010,
}
keywords
Visualisation temporelle, représentation visuelle, donnée temporelle, taxonomie

 
[99] What do U-Note? An Augmented Note Taking System for the Classroom.
Th. Pietrzak, S. Malacria, A. Tabard, E. Lecolinet.
In PaperComp: International Workshop on Paper Computing, (2010).
url pdf bibcite
@inproceedings{pietrzak:10-unote,
 address = {Copenhagen, Denmark},
 author = {Th. {Pietrzak} and S. {Malacria} and A. {Tabard} and E. {Lecolinet}},
 booktitle = {PaperComp: International Workshop on Paper Computing},
 month = sep,
 title = {What do U-Note? An Augmented Note Taking System for the Classroom},
 url = {http://dl.acm.org/citation.cfm?doid=1979742.1979853},
 year = 2010,
 image = {UNote-PAPERCOMP10.jpg},
 project = {http://www.telecom-paristech.fr/~via/projects/u-note},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1979742.1979853},
}
project keywords
Augmented classroom, Digital pen, Digital lecturing environment, capture and access

[98] Wavelet menus on handheld devices: stacking metaphor for novice mode and eyes-free selection for expert mode.
J. Francone, G. Bailly, E. Lecolinet, N. Mandran, L. Nigay.
In In AVI'10: International Conference on Advanced Visual Interface, ACM Press (2010). 173-180.
video bibcite
@inproceedings{GB:AVI-10,
 author = {J. {Francone} and G. {Bailly} and E. {Lecolinet} and N. {Mandran} and L. {Nigay}},
 booktitle = {In AVI'10: International Conference on Advanced Visual Interface},
 month = may,
 pages = {173--180},
 publisher = {ACM Press},
 title = {Wavelet menus on handheld devices: stacking metaphor for novice mode and eyes-free selection for expert mode},
 year = 2010,
 image = {WaveletMenu-AVI10.png},
 project = {http://www.telecom-paristech.fr/~via/projects/wavelet-menu},
 video = {http://www.telecom-paristech.fr/~via/media/videos/wavelet-menu.m4v},
}
project
[97] Conception et Evaluation de techniques d'interaction pour dispositifs mobiles.
A. Roudaut.
inconnu, Télécom ParisTech, (2010).
bibcite
@phdthesis{AR:THESE-10,
 author = {A. {Roudaut}},
 month = feb,
 number = {inconnu},
 school = {T\'el\'ecom ParisTech},
 title = {Conception et Evaluation de techniques d'interaction pour dispositifs mobiles},
 year = 2010,
}
keywords
IhM, interaction, visualisation, dispositif mobile, tactile, gestes

 
2009
[96] The Problem of Consistency in the Design of Fitt's Law Experiments: Consider either Target Distance and Width or Movement Form and Scale.
Y. Guiard.
In ACM CHI (Conference on Human Factors in Computing Systems), (2009). 1809-1818.
pdf bibcite
@inproceedings{YG:CHI1-09,
 address = {Boston, USA},
 author = {Y. {Guiard}},
 booktitle = {ACM CHI (Conference on Human Factors in Computing Systems)},
 month = apr,
 pages = {1809--1818},
 title = {The Problem of Consistency in the Design of Fitt's Law Experiments: Consider either Target Distance and Width or Movement Form and Scale},
 year = 2009,
}
keywords
Fitts’ law, experimental design, methodology, epistemology

 
[95] Motion-Pointing: Target Selection using Elliptical Motions.
J.-D. Fekete, N. Elmqvist, Y. Guiard.
In ACM CHI (Conference on Human Factors in Computing Systems), (2009). 289-298.
pdf bibcite
@inproceedings{YG:CHI2-09,
 address = {Boston, USA},
 author = {J.-D. {Fekete} and N. {Elmqvist} and Y. {Guiard}},
 booktitle = {ACM CHI (Conference on Human Factors in Computing Systems)},
 month = apr,
 pages = {289--298},
 title = {Motion-Pointing: Target Selection using Elliptical Motions},
 year = 2009,
}
keywords
Oscillatory motion, harmonic motion, alternative input.

 
[94] MicroRolls: Expanding Touch-Screen Input Vocabulary by Distinguishing Rolls vs. Slides of the Thumb.
A. Roudaut, E. Lecolinet, Y. Guiard.
In ACM CHI (Conference on Human Factors in Computing Systems), (2009). 927-936.
doi url pdf video bibcite
@inproceedings{RA:CHI-09,
 address = {Boston, USA},
 author = {A. {Roudaut} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {ACM CHI (Conference on Human Factors in Computing Systems)},
 month = apr,
 pages = {927--936},
 title = {MicroRolls: Expanding Touch-Screen Input Vocabulary by Distinguishing Rolls vs. Slides of the Thumb},
 url = {http://dl.acm.org/citation.cfm?doid=1518701.1518843},
 year = 2009,
 image = {MicroRolls-CHI09.png},
 project = {http://www.telecom-paristech.fr/~via/projects/microrolls},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=bfH0-OqgbLw},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1518701.1518843},
}
project keywords
Mobile devices, touch-screen, interaction, selection techniques, gestures, one-handed, thumb interaction, rolling/sliding gestures, MicroRoll, RollTap, RollMark.

[93] Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices.
J. Francone, G. Bailly, L. Nigay, E. Lecolinet.
In In MobileHCI'09: International Conference on Human-Computer Interaction with Mobile Devices and Services, ACM Press (2009).
bibcite
@inproceedings{GB:MOB09,
 author = {J. {Francone} and G. {Bailly} and L. {Nigay} and E. {Lecolinet}},
 booktitle = {In MobileHCI'09: International Conference on Human-Computer Interaction with Mobile Devices and Services},
 month = sep,
 publisher = {ACM Press},
 title = {Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices},
 year = 2009,
}

 
[92] TimeTilt: Using Sensor-Based Gestures to Travel Through Multiple Applications on a Mobile Device.
A. Roudaut, M. Baglioni, E. Lecolinet.
In Interact (IFIP Conference in Human-Computer Interaction), (2009). 830-834.
doi url pdf video bibcite
@inproceedings{RA:INTERACT-09,
 address = {Uppsala, Su\`ede},
 author = {A. {Roudaut} and M. {Baglioni} and E. {Lecolinet}},
 booktitle = {Interact (IFIP Conference in Human-Computer Interaction)},
 month = aug,
 pages = {830-834},
 title = {TimeTilt: Using Sensor-Based Gestures to Travel Through Multiple Applications on a Mobile Device},
 url = {http://link.springer.com/chapter/10.1007%2F978-3-642-03655-2_90},
 year = 2009,
 image = {TimeTilt-INTERACT09.png},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=7JBSpojUBm8},
 bdsk-url-1 = {http://link.springer.com/chapter/10.1007%2F978-3-642-03655-2_90},
}
keywords
Mobile devices, sensors, interaction techniques, multiple windows

[91] Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices.
A. Roudaut, G. Bailly, E. Lecolinet, L. Nigay.
In Interact (IFIP Conference in Human-Computer Interaction), (2009). 616-619.
doi url pdf video bibcite
@inproceedings{BG:INTERACT-09,
 address = {Uppsala, Su\`ede},
 author = {A. {Roudaut} and G. {Bailly} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {Interact (IFIP Conference in Human-Computer Interaction)},
 month = aug,
 pages = {616--619},
 title = {Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices},
 url = {http://link.springer.com/chapter/10.1007%2F978-3-642-03655-2_69},
 year = 2009,
 image = {LeafMenus-INTERACT09.jpg},
 video = {http://www.youtube.com/watch?feature=player_embedded&v=bsswQ06pZrU},
 bdsk-url-1 = {http://link.springer.com/chapter/10.1007%2F978-3-642-03655-2_69},
}
keywords
Mobile devices, gestures, menu, interaction techniques

[90] Espace de Caractérisation des Interactions Gestuelles Physiques sur Dispositifs Mobiles.
M. Baglioni, E. Lecolinet, Y. Guiard.
In IHM (Conférence francophone sur l'Interaction Homme Machine), (2009). 203-212.
pdf bibcite
@inproceedings{BM:IHM-09,
 address = {Grenoble},
 author = {M. {Baglioni} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = nov,
 pages = {203-212},
 title = {Espace de Caract\'erisation des Interactions Gestuelles Physiques sur Dispositifs Mobiles},
 year = 2009,
}

 
[89] U-Note : Classe augmentée et Stylo numérique.
S. Malacria, E. Lecolinet.
In IHM (Conférence francophone sur l'Interaction Homme Machine), ACM Press (2009). 255-258.
doi pdf bibcite
@inproceedings{sm:malacria-ihm,
 address = {Grenoble, France},
 author = {S. {Malacria} and E. {Lecolinet}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = oct,
 pages = {255--258},
 publisher = {ACM Press},
 title = {U-Note : Classe augment\'ee et Stylo num\'erique},
 year = 2009,
 image = {StyloNumerique-IHM08.jpg},
}
keywords
Stylo numérique, classe numérique, prise de notes augmentée, papier interactif

[88] Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles.
J. Francone, G. Bailly, L. Nigay, E. Lecolinet.
In IHM (Conférence francophone sur l'Interaction Homme Machine), (2009). 367-370.
url pdf bibcite
@inproceedings{GB:IHM-09,
 author = {J. {Francone} and G. {Bailly} and L. {Nigay} and E. {Lecolinet}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = oct,
 pages = {367-370},
 title = {Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles},
 url = {http://dl.acm.org/citation.cfm?doid=1629826.1629889},
 year = 2009,
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1629826.1629889},
}
keywords
marking menu, menu techniques, mobile devices, wave menu, wavelet menu

 
[87] Ethnographier le bruit.
D. Voilmy, J. C. Sévin.
In Table ronde ethnographier le bruit, (2009). To appear.
bibcite
@inproceedings{DVJCS:EB-09,
 address = {Neuch\^atel Suisse},
 author = {D. {Voilmy} and J. C.{S\'evin}},
 booktitle = {Table ronde ethnographier le bruit},
 month = nov,
 title = {Ethnographier le bruit},
 year = 2009,
}

 
[86] Categorization, Analysis and Properties of Tactile Patterns.
T. Muhammad, G. Bailly, E. Lecolinet, G. Mouret.
In ChiNL'09, (2009). 103-107.
bibcite
@inproceedings{MBLM:CHINL-09,
 address = {Leiden, Netherlands (Pays-Bas)},
 author = {T. {Muhammad} and G. {Bailly} and E. {Lecolinet} and G. {Mouret}},
 booktitle = {ChiNL'09},
 month = jun,
 pages = {103-107},
 title = {Categorization, Analysis and Properties of Tactile Patterns},
 year = 2009,
 image = {TactilePatterns-CHINL09.png},
}
keywords
Braille cell, selection time, error rate, tactile feedback, active, passive and mixed tactile patterns

[85] Tactile Assistance for Selecting List Favorites with a Bifocal Absolute and Relative Representation.
T. Muhammad, G. Bailly, Y. Guiard, E. Lecolinet.
In ChiNL'09, (2009). 109-112.
bibcite
@inproceedings{MBGL:CHINL-09,
 address = {Leiden, Netherlands (Pays-Bas)},
 author = {T. {Muhammad} and G. {Bailly} and Y. {Guiard} and E. {Lecolinet}},
 booktitle = {ChiNL'09},
 month = jun,
 pages = {109-112},
 title = {Tactile Assistance for Selecting List Favorites with a Bifocal Absolute and Relative Representation},
 year = 2009,
}
keywords
Favorite selection, bifocal navigation, finger interaction, eyes-free selection, tactile feedback

 
[84] Visualization and Interaction Techniques for Mobile Devices.
A. Roudaut.
In CHI EA, (2009). 3153-3156.
doi pdf bibcite
@inproceedings{RA:CHIEA-09,
 address = {Boston, US},
 author = {A. {Roudaut}},
 booktitle = {CHI EA},
 month = apr,
 pages = {3153--3156},
 title = {Visualization and Interaction Techniques for Mobile Devices},
 year = 2009,
}
keywords
Mobile devices, one-handed interaction, thumb, gestures, menu, interaction techniques

 
2008
[83] Flower Menus: A New Type of Marking Menus with Large Menu Breadth, Within Groups and Efficient Expert Mode Memorization.
G. Bailly, E. Lecolinet, L. Nigay.
In AVI (Advanced Visual Interfaces / ACM Press), ACM Press (2008). 15-22.
pdf bibcite
@inproceedings{BLN:AVI-08,
 address = {Napoli},
 author = {G. {Bailly} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {AVI (Advanced Visual Interfaces / ACM Press)},
 month = may,
 pages = {15--22},
 publisher = {ACM Press},
 title = {Flower Menus: A New Type of Marking Menus with Large Menu Breadth, Within Groups and Efficient Expert Mode Memorization},
 year = 2008,
 image = {FlowerMenu-AVI08.png},
}

[82] TapTap and MagStick: Improving One-Handed Target Acquisition on Small Touch-screens.
A. Roudaut, S. Huot, E. Lecolinet.
In Advanced Visual Interfaces (AVI / ACM Press), (2008). 146-153.
doi url pdf bibcite
@inproceedings{RHL:AVI-08,
 address = {Napoli, Italy},
 author = {A. {Roudaut} and S. {Huot} and E. {Lecolinet}},
 booktitle = {Advanced Visual Interfaces (AVI / ACM Press)},
 month = may,
 pages = {146--153},
 title = {TapTap and MagStick: Improving One-Handed Target Acquisition on Small Touch-screens},
 url = {http://dl.acm.org/citation.cfm?doid=1385569.1385594},
 year = 2008,
 image = {TapTap-AVI08.png},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1385569.1385594},
}

[81] Exploring the Impulsion and Vibration Effects of Tactile Patterns.
T. Muhammad, G. Bailly, E. Lecolinet.
In British HCI, (2008). 237-240.
pdf bibcite
@inproceedings{MBL:BritishHCI-2008,
 address = {Liverpool UK},
 author = {T. {Muhammad} and G. {Bailly} and E. {Lecolinet}},
 booktitle = {British HCI},
 month = sep,
 pages = {237--240},
 title = {Exploring the Impulsion and Vibration Effects of Tactile Patterns},
 year = 2008,
}
keywords
Tactile feedback, Braille cell, tactile patterns, impulsion, vibration, selection

 
[80] Menus Leaf : Enrichir les menus linéaires par des gestes.
G. Bailly, A. Roudaut, E. Lecolinet, L. Nigay.
In IHM (Conférence francophone sur l'Interaction Homme Machine), (2008). 169-172.
doi pdf bibcite
@inproceedings{RA:IHM-08,
 address = {Metz},
 author = {G. {Bailly} and A. {Roudaut} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = sep,
 pages = {169--172},
 title = {Menus Leaf : Enrichir les menus lin\'eaires par des gestes},
 year = 2008,
 image = {MenusLeaf-IHM08.png},
}

[79] MultiTouch Menu (MTM).
G. Bailly, A. Demeure, E. Lecolinet, L. Nigay.
In IHM (Conférence francophone sur l'Interaction Homme Machine), (2008).
pdf bibcite
@inproceedings{GB:IHM-08,
 author = {G. {Bailly} and A. {Demeure} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = sep,
 title = {MultiTouch Menu (MTM)},
 year = 2008,
 image = {MTM-IHM08.jpg},
}

[78] Espace de Caractérisation du Stylo Numérique.
S. Malacria, E. Lecolinet, Y. Guiard.
In IHM (Conférence francophone sur l'Interaction Homme Machine), ACM Press (2008). 255-258.
doi pdf bibcite
@inproceedings{SMalacria:IHM-08,
 address = {Metz, France},
 author = {S. {Malacria} and E. {Lecolinet} and Y. {Guiard}},
 booktitle = {IHM (Conf\'erence francophone sur l'Interaction Homme Machine)},
 month = sep,
 pages = {255--258},
 publisher = {ACM Press},
 title = {Espace de Caract\'erisation du Stylo Num\'erique},
 year = 2008,
 image = {UNote-IHM08.jpg},
}
keywords
Stylo numérique, classe numérique, prise de notes augmentée, papier interactif

[77] TactiMote: Tactile Remote Control for Navigating in Long Lists.
T. Muhammad, G. Bailly, E. Lecolinet, G. Mouret.
In ACM-ICMI, (2008). 285-288.
pdf bibcite
@inproceedings{MBLM:ICMI-08,
 address = {Chania Grece},
 author = {T. {Muhammad} and G. {Bailly} and E. {Lecolinet} and G. {Mouret}},
 booktitle = {ACM-ICMI},
 month = oct,
 pages = {285--288},
 title = {TactiMote: Tactile Remote Control for Navigating in Long Lists},
 year = 2008,
 image = {Tactimote-ICMI08.png},
}
keywords
joystick, list, navigation, selection, tactile feedback, target acquisition, visual feedback

[76] Cursive word recognition based on interactive activation and early visual processing models.
J. Ruiz-Pinales, R. Jaime-Rivas, E. Lecolinet, M. J. Castro-Bleda.
International Journal of Neural Systems, 18, 5, (2008). 419-31.
bibcite
@article{EL:IJNS-08,
 author = {J. {Ruiz-Pinales} and R. {Jaime-Rivas} and E. {Lecolinet} and M. J.{Castro-Bleda}},
 journal = {International Journal of Neural Systems},
 month = oct,
 number = {5},
 pages = {419--31},
 title = {Cursive word recognition based on interactive activation and early visual processing models},
 volume = {18},
 year = 2008,
}

 
[75] Geolocation and video ethnography: capturing mobile internet used by a commuter.
D. Voilmy, Z. Smoreda, C. Ziemlicki.
Mobilities, 3, 2, (2008). 201-222.
bibcite
@article{DVZSCZ:GVE-08,
 author = {D. {Voilmy} and Z. {Smoreda} and C. {Ziemlicki}},
 journal = {Mobilities},
 month = jul,
 number = {2},
 pages = {201--222},
 title = {Geolocation and video ethnography: capturing mobile internet used by a commuter},
 volume = {3},
 year = 2008,
}

 
2007
[74] Browsing Zoomable Treemaps: Structure-Aware Multi-Scale Navigation Techniques.
R. Blanch, E. Lecolinet.
IEEE Transactions on Visualization and Computer Graphics, 13, 6, IEEE Computer (2007). 1248-1253.
pdf bibcite
@article{BL-TVCG-07,
 author = {R. {Blanch} and E. {Lecolinet}},
 journal = {IEEE Transactions on Visualization and Computer Graphics},
 month = nov,
 number = {6},
 pages = {1248--1253},
 publisher = {IEEE Computer},
 title = {Browsing Zoomable Treemaps: Structure-Aware Multi-Scale Navigation Techniques},
 volume = {13},
 year = 2007,
 image = {ZoomableTreemaps-TVCG07.png},
}

[73] Quantifying degree of goal directedness in document navigation: Application to the evaluation of the perspective-drag technique..
Y. Guiard, Y. Du, O. Chapuis.
In CHI, ACM Conference on Human Factors in Computing Systems, (2007). 327-336.
pdf bibcite
@inproceedings{CHI:YG-07,
 address = {San Jose (California, USA)},
 author = {Y. {Guiard} and Y. {Du} and O. {Chapuis}},
 booktitle = {CHI, ACM Conference on Human Factors in Computing Systems},
 month = may,
 pages = {327--336},
 title = {Quantifying degree of goal directedness in document navigation: Application to the evaluation of the perspective-drag technique.},
 year = 2007,
}

 
[72] Touchstone : exploratory design of experiments.
W. Mackay, C. Appert, M. Beaudouin-Lafon, O. Chapuis, Y. Du, J.-D. Fekete, Y. Guiard.
In CHI, ACM Conference on Human Factors in Computing Systems, (2007). 1425-1434.
pdf bibcite
@inproceedings{YG2-CHI-07,
 address = {San Jose (California, USA)},
 author = {W. {Mackay} and C. {Appert} and M. {Beaudouin-Lafon} and O. {Chapuis} and Y. {Du} and J.-D. {Fekete} and Y. {Guiard}},
 booktitle = {CHI, ACM Conference on Human Factors in Computing Systems},
 month = may,
 pages = {1425--1434},
 title = {Touchstone : exploratory design of experiments},
 year = 2007,
}

 
[71] Performance Evaluation of List Control based on 3D Translational Gestures of TUI.
T. Muhammad, G. Bailly, E. Lecolinet.
In Conference CHITALY-07, (2007).
pdf bibcite
@inproceedings{MBL:CHITALY-07,
 address = {Padova-Italy},
 author = {T. {Muhammad} and G. {Bailly} and E. {Lecolinet}},
 booktitle = {Conference CHITALY-07},
 month = jun,
 title = {Performance Evaluation of List Control based on 3D Translational Gestures of TUI},
 year = 2007,
 rank = 2,
}
keywords
Navigation, selection, scrolling, gestures, tangible user interfaces

 
[70] Treemaps Zoomables: Techniques d'Interaction Multi-Échelles pour les Treemaps.
R. Blanch, E. Lecolinet.
In IHM'07 - ACM Press, (2007). 131-139.
bibcite
@inproceedings{BL:IHM-07,
 address = {Paris},
 author = {R. {Blanch} and E. {Lecolinet}},
 booktitle = {IHM'07 - ACM Press},
 month = nov,
 pages = {131--139},
 title = {Treemaps Zoomables: Techniques d'Interaction Multi-\'Echelles pour les Treemaps},
 year = 2007,
}

 
[69] ArchMenu et ThumbMenu : Contrôler son dispositif mobile `` sur le pouce ''.
S. Huot, E. Lecolinet.
In IHM'07 - ACM Press, (2007). 107-110.
bibcite
@inproceedings{HL:IHM-07,
 address = {Paris},
 author = {S. {Huot} and E. {Lecolinet}},
 booktitle = {IHM'07 - ACM Press},
 month = nov,
 pages = {107--110},
 title = {ArchMenu et ThumbMenu : Contr\^oler son dispositif mobile `` sur le pouce ''},
 year = 2007,
}

 
[68] Un espace de classification pour l'interaction sur dispositifs mobiles.
A. Roudaut, E. Lecolinet.
In IHM'07 - ACM Press, (2007). 99-106.
doi url pdf bibcite
@inproceedings{AR:IHM-07,
 address = {Paris},
 author = {A. {Roudaut} and E. {Lecolinet}},
 booktitle = {IHM'07 - ACM Press},
 month = nov,
 pages = {99--106},
 title = {Un espace de classification pour l'interaction sur dispositifs mobiles},
 url = {http://dl.acm.org/citation.cfm?doid=1541436.1541456},
 year = 2007,
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1541436.1541456},
}

 
[67] Quinze Ans de Recherche sur les Menus : Critères et Propriétés des Techniques de Menus.
G. Bailly, E. Lecolinet, L. Nigay.
In IHM'07 - ACM Press, (2007). 119-126.
pdf bibcite
@inproceedings{BLN:IHM-07,
 address = {Paris, France},
 author = {G. {Bailly} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {IHM'07 - ACM Press},
 month = nov,
 pages = {119--126},
 title = {Quinze Ans de Recherche sur les Menus : Crit\`eres et Propri\'et\'es des Techniques de Menus},
 year = 2007,
}

 
[66] ARemote: A Tangible Interface for Selecting TV Channels.
T. Muhammad, G. Bailly, E. Lecolinet.
In IEEE-ICAT, (2007). 298-299.
pdf bibcite
@inproceedings{MBL:ICAT-07,
 address = {Esjberg, Danmark},
 author = {T. {Muhammad} and G. {Bailly} and E. {Lecolinet}},
 booktitle = {IEEE-ICAT},
 month = nov,
 pages = {298--299},
 title = {ARemote: A Tangible Interface for Selecting TV Channels},
 year = 2007,
 image = {ARemote-ICAT07.jpg},
}
keywords
tangible user interfaces, list selection, 3D gestures

[65] Multi Strorey Indoor Symbolic Positioning System.
M. Chelly, A. Ghazel, R. Tebourbi, N. Samama.
In Implementation and Performances with WiFi, (2007).
bibcite
@inproceedings{UK:NOV-2007,
 address = {London, U.K},
 author = {M. {Chelly} and A. {Ghazel} and R. {Tebourbi} and N. {Samama}},
 booktitle = {Implementation and Performances with WiFi},
 month = nov,
 title = {Multi Strorey Indoor Symbolic Positioning System},
 year = 2007,
}

 
[64] Preferences in the drawing of simple shapes.
C. Faure.
In 13th Conference of the International Graphonomics Society (IGS), (2007). 167-170.
bibcite
@inproceedings{CF:IGS-07,
 address = {Melbourne - Australie},
 author = {C. {Faure}},
 booktitle = {13th Conference of the International Graphonomics Society (IGS)},
 month = nov,
 pages = {167--170},
 title = {Preferences in the drawing of simple shapes},
 year = 2007,
}

 
[63] Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus.
G. Bailly, E. Lecolinet, L. Nigay.
In INTERACT'07 - Springer Verlag, LNCS series, I, (2007). 475-488.
pdf bibcite
@inproceedings{BLN:INTERACT-07,
 address = {Rio, Br\'esil},
 author = {G. {Bailly} and E. {Lecolinet} and L. {Nigay}},
 booktitle = {INTERACT'07 - Springer Verlag, LNCS series},
 month = sep,
 pages = {475--488},
 title = {Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus},
 volume = {I},
 year = 2007,
 image = {WaveMenus-INTERACT07.jpg},
}

[62] Focus+Context Visualization Techniques for Displaying Large Lists with Multiple Points of Interest on Small Tactile Screens.
S. Huot, E. Lecolinet.
In INTERACT'07 - Springer Verlag, LNCS series, I, (2007). 219-234.
pdf bibcite
@inproceedings{HL:INTERACT-07,
 address = {Rio, Br\'esil},
 author = {S. {Huot} and E. {Lecolinet}},
 booktitle = {INTERACT'07 - Springer Verlag, LNCS series},
 month = sep,
 pages = {219--234},
 title = {Focus+Context Visualization Techniques for Displaying Large Lists with Multiple Points of Interest on Small Tactile Screens},
 volume = {I},
 year = 2007,
}

 
[61] L'évitement du blanc radiophonique comme accomplissement multimodal.
K. Lan Hing Ting, D. Voilmy.
In Les mises en scène du discours médiatique, (2007).
bibcite
@inproceedings{DVKL:EBR-07,
 address = {Qu\'ebec Canada},
 author = {K. {Lan Hing Ting} and D. {Voilmy}},
 booktitle = {Les mises en sc\`ene du discours m\'ediatique},
 month = jun,
 title = {L'\'evitement du blanc radiophonique comme accomplissement multimodal},
 year = 2007,
}

 
[60] WiFi Indoor Symbolic Positioning System Implemented On a PDA.
M. Chelly, N. Samama.
In ENC-GNSS, (2007).
bibcite
@inproceedings{GeMAI-07,
 address = {Geneva, Switzerland},
 author = {M. {Chelly} and N. {Samama}},
 booktitle = {ENC-GNSS},
 month = may,
 title = {WiFi Indoor Symbolic Positioning System Implemented On a PDA},
 year = 2007,
}

 
[59] Geolocation and video ethnography: seizing a mobile internet user in context.
D. Voilmy, Z. Smoreda, C. Ziemlicki.
In COST 298 The good, the bad and the unexpected, (2007).
bibcite
@inproceedings{DVZSCZ:GVE-07,
 address = {Moscou Russie},
 author = {D. {Voilmy} and Z. {Smoreda} and C. {Ziemlicki}},
 booktitle = {COST 298 The good, the bad and the unexpected},
 month = may,
 title = {Geolocation and video ethnography: seizing a mobile internet user in context},
 year = 2007,
}

 
[58] Espace de perception et seuils de confort pour un zoom haptique en 2D.
M. Ziat, O. Gapenne, C. Lenay, E. Lecolinet, G. Mouret, J. Stewart.
Revue d'Interaction Homme-Machine (RIHM), 7, 1, (2007).
pdf bibcite
@article{GM:RIHM-07,
 author = {M. {Ziat} and O. {Gapenne} and C. {Lenay} and E. {Lecolinet} and G. {Mouret} and J. {Stewart}},
 journal = {{R}evue d'{I}nteraction {H}omme-{M}achine (RIHM)},
 number = {1},
 title = {{E}space de perception et seuils de confort pour un zoom haptique en 2{D}},
 volume = {7},
 year = 2007,
}

 
[57] A first-time wireless internet connection: more than just clicking on a link.
D. Voilmy, K. Lan Hing Ting.
PsychNology Journal, 15, 2, (2007). 165-195.
bibcite
@article{DVKLHT-07,
 author = {D. {Voilmy} and K. {Lan Hing Ting}},
 journal = {PsychNology Journal},
 number = {2},
 pages = {165--195},
 title = {A first-time wireless internet connection: more than just clicking on a link},
 volume = {15},
 year = 2007,
}

 
[56] De l'ambigu"ité des écritures fractionnaires: interprétations polaire et cartésienne de l'expression D/W dans les lois de Fitts et d'Accot et Zhai..
Y. Guiard.
In IHM, conference francophone d'interaction homme-machine, (2007). 19-22.
pdf bibcite
@inproceedings{IHM:YG1-07,
 address = {IRCAM (Paris, France)},
 author = {Y. {Guiard}},
 booktitle = {IHM, conference francophone d'interaction homme-machine},
 pages = {19--22},
 title = {De l'ambigu\"{\i}t\'e des \'ecritures fractionnaires: interpr\'etations polaire et cart\'esienne de l'expression D/W dans les lois de Fitts et d'Accot et Zhai.},
 year = 2007,
}

 
[55] Langage ordinaire et modélisation mathématique: quelle fonction d'échange dans la loi du mouvement canalisé d'Accot et Zhai ?.
Y. Guiard.
In IHM, conference francophone d'interaction homme-machine, (2007). 11-18.
pdf bibcite
@inproceedings{IHM:YG2-07,
 address = {IRCAM (Paris, France)},
 author = {Y. {Guiard}},
 booktitle = {IHM, conference francophone d'interaction homme-machine},
 pages = {11--18},
 title = {Langage ordinaire et mod\'elisation math\'ematique: quelle fonction d'\'echange dans la loi du mouvement canalis\'e d'Accot et Zhai ?},
 year = 2007,
}

 
[54] 3D Gestural and Tactile Interaction Techniques to Handle multimedia Ambient Environment.
T. Muhammad, E. Lecolinet.
In Peach Summer School, (2007).
pdf bibcite
@misc{ML:PEACH-07,
 author = {T. {Muhammad} and E. {Lecolinet}},
 booktitle = {Peach Summer School},
 month = jul,
 title = {3D Gestural and Tactile Interaction Techniques to Handle multimedia Ambient Environment},
 year = 2007,
}
keywords
tangible user interfaces, navigation, selection, tactile feedback

 
2006
[53] Shakespeare's complete works as a benchmark for evaluating multiscale document-navigation techniques.
Y. Guiard, Y. Du, J.-D. Fekete, M. Beaudouin-Lafon, C. Appert, O. Chapuis.
In AVI, ACM conference on Advanced Visual Interfaces, (2006). 135-150.
pdf bibcite
@inproceedings{YG1:AVI-06,
 address = {Florence (Italy)},
 author = {Y. {Guiard} and Y. {Du} and J.-D. {Fekete} and M. {Beaudouin-Lafon} and C. {Appert} and O. {Chapuis}},
 booktitle = {AVI, ACM conference on Advanced Visual Interfaces},
 month = may,
 pages = {135--150},
 title = {Shakespeare's complete works as a benchmark for evaluating multiscale document-navigation techniques},
 year = 2006,
}

 
[52] Allowing Camera Tilts for Document Navigation in the Standard GUI: A Discussion and an Experiment.
Y. Guiard, O. Chapuis, Y. Du, M. Beaudouin-Lafon.
In AVI, ACM conference on Advanced Visual Interfaces, (2006). 241-244.
pdf bibcite
@inproceedings{YG2:AVI-06,
 address = {Venice (Italy)},
 author = {Y. {Guiard} and O. {Chapuis} and Y. {Du} and M. {Beaudouin-Lafon}},
 booktitle = {AVI, ACM conference on Advanced Visual Interfaces},
 month = may,
 pages = {241--244},
 title = {Allowing Camera Tilts for Document Navigation in the Standard GUI: A Discussion and an Experiment},
 year = 2006,
}

 
[51] SpiraList: A Compact Visualization Technique for One-Handed Interaction with Large Lists on Mobile Devices.
S. Huot, E. Lecolinet.
In NordiCHI 2006, (2006). 445-448.
doi url pdf bibcite
@inproceedings{SH:NORDICHI-06,
 address = {Oslo, Norway},
 author = {S. {Huot} and E. {Lecolinet}},
 booktitle = {{N}ordi{CHI} 2006},
 month = oct,
 pages = {445--448},
 title = {SpiraList: {A} {C}ompact {V}isualization {T}echnique for {O}ne-{H}anded {I}nteraction with {L}arge {L}ists on {M}obile {D}evices},
 url = {http://dl.acm.org/citation.cfm?doid=1182475.1182533},
 year = 2006,
 image = {Spiralist-NORDICHI06.jpg},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?doid=1182475.1182533},
}

[50] Coordination et introduction du numéro spécial "Visualisation pour les bibliothèques numériques".
J.-D. Fekete, E. Lecolinet.
Document Numérique, 9, 2, (2006).
url pdf bibcite
@article{EL:DOCNUM-06,
 author = {J.-D. {Fekete} and E. {Lecolinet}},
 journal = {Document Num\'erique},
 month = dec,
 number = {2},
 title = {Coordination et introduction du num\'ero sp\'ecial "Visualisation pour les biblioth\`eques num\'eriques"},
 url = {http://dn.revuesonline.com/resnum.jsp?editionId=810},
 volume = {9},
 year = 2006,
 bdsk-url-1 = {http://dn.revuesonline.com/resnum.jsp?editionId=810},
}

 
[49] Navigation Techniques for Zoomable Treemaps.
R. Blanch, E. Lecolinet.
In ACM UIST'06, (2006).
bibcite
@inproceedings{EL:UIST-06,
 address = {Montreux, Suisse},
 author = {R. {Blanch} and E. {Lecolinet}},
 booktitle = {ACM UIST'06},
 month = oct,
 title = {Navigation Techniques for Zoomable Treemaps},
 year = 2006,
}

 
[48] Actes des 3e journées francophones Mobilité et Ubiquité.
B. Defude, E. Lecolinet.
In Ubimob'06, ACM Press (2006).
bibcite
@proceedings{EL:UBIMactes-06,
 address = {Paris, France},
 author = {B. {Defude} and E. {Lecolinet}},
 booktitle = {Ubimob'06},
 editor = {B. Defude, E. Lecolinet},
 month = sep,
 publisher = {ACM Press},
 title = {Actes des 3e journ\'ees francophones Mobilit\'e et Ubiquit\'e},
 year = 2006,
}

 
[47] Conception de services mobiles pour étudiants.
C. Faure, P. Benci, A. Danzart, E. Lecolinet.
In UbiMob'06, (2006).
pdf bibcite
@inproceedings{CF:UBM-06,
 address = {Paris},
 author = {C. {Faure} and P. {Benci} and A. {Danzart} and E. {Lecolinet}},
 booktitle = {UbiMob'06},
 month = sep,
 title = {Conception de services mobiles pour \'etudiants},
 year = 2006,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ubimob06.pdf},
}

 
[46] Assisting Target Acquisition in Perspective View.
Y. Du, Y. Guiard, O. Chapuis, M. Beaudouin-Lafon.
In HCI, British Computer Society Conference on Human Computer Interaction, (2006). 135-150.
pdf bibcite
@inproceedings{YG:HCI-06,
 address = {London (UK)},
 author = {Y. {Du} and Y. {Guiard} and O. {Chapuis} and M. {Beaudouin-Lafon}},
 booktitle = {HCI, British Computer Society Conference on Human Computer Interaction},
 month = sep,
 pages = {135--150},
 title = {Assisting Target Acquisition in Perspective View},
 year = 2006,
}

 
[45] An architecture to increase performance of self-organizing networks.
F. Harivelo, P. Anelli, G. Le Grand.
In IEEE ICN 2006, (2006).
bibcite
@inproceedings{glg:ICN-06,
 address = {Mauritius},
 author = {F. {Harivelo} and P. {Anelli} and G. {Le Grand}},
 booktitle = {IEEE ICN 2006},
 month = apr,
 title = {An architecture to increase performance of self-organizing networks},
 year = 2006,
}

 
[44] Représentation focus+contexte de listes hierarchiques zoomables.
E. Lecolinet, D. Nguyen.
In 18e conférence francophone sur l'Interaction Homme-Machine (IHM'06), (2006).
pdf bibcite
@inproceedings{EL:IHM-06,
 address = {Montr\'eal},
 author = {E. {Lecolinet} and D. {Nguyen}},
 booktitle = {18e conf\'erence francophone sur l'Interaction Homme-Machine (IHM'06)},
 month = apr,
 title = {Repr\'esentation focus+contexte de listes hierarchiques zoomables},
 year = 2006,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ihm06.pdf},
}

 
[43] Nouveaux espaces d'interaction.
J.-M. Robert, M. Desmarais, E. Lecolinet, B. David.
In 18ème Conférence Francophone sur l'Interaction Homme-Machine (IHM'06), ACM Press (2006).
url bibcite
@proceedings{EL:IHMactes-06,
 address = {Montr\'eal, Canada},
 author = {J.-M. {Robert} and M. {Desmarais} and E. {Lecolinet} and B. {David}},
 booktitle = {18\`eme Conf\'erence Francophone sur l'Interaction Homme-Machine (IHM'06)},
 month = apr,
 publisher = {ACM Press},
 title = {Nouveaux espaces d'interaction},
 url = {http://dl.acm.org/citation.cfm?id=1132736&picked=prox&CFID=555226962&CFTOKEN=24333161},
 year = 2006,
 image = {ihm06.jpg},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=1132736&picked=prox&CFID=555226962&CFTOKEN=24333161},
}

[42] A Two Handed 3D Interaction Technique for Controlling an Ambient Environment.
T. Muhammad, E. Lecolinet.
In RJC-06, (2006).
pdf bibcite
@misc{ML:RJC-06,
 address = {Anglet, France},
 author = {T. {Muhammad} and E. {Lecolinet}},
 booktitle = {RJC-06},
 month = nov,
 title = {A Two Handed 3D Interaction Technique for Controlling an Ambient Environment},
 year = 2006,
}
keywords
tangible user interfaces, navigation, selection

 
2005
[41] Mobile Computing to Facilitate Interaction in Lectures and Meetings.
I. Demeure, C. Faure, E. Lecolinet, J. C. Moissinac, S. Pook.
In Int. IEEE Conf. on Distributed Frameworks for Multimedia Applications (DFMA), IEEE (2005). 359-366.
pdf bibcite
@inproceedings{DFMA-05,
 address = {Besan\c{c}on, France},
 author = {I. {Demeure} and C. {Faure} and E. {Lecolinet} and J. C.{Moissinac} and S. {Pook}},
 booktitle = {Int. IEEE Conf. on Distributed Frameworks for Multimedia Applications ({DFMA})},
 month = feb,
 pages = {359--366},
 publisher = {IEEE},
 title = {{M}obile {C}omputing to {F}acilitate {I}nteraction in {L}ectures and {M}eetings},
 year = 2005,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/dfma05-campus.pdf},
 rank = 2,
}

 
[40] TACTIBALL,TACTIPEN,TACTITAB, ou comment `` toucher du doigt '' les données de son ordinateur.
E. Lecolinet, G. Mouret.
In Conférence francophone sur l'Interaction Homme Machine (IHM'05), ACM Press (2005).
pdf bibcite
@inproceedings{EL:IHM-05,
 address = {Toulouse},
 author = {E. {Lecolinet} and G. {Mouret}},
 booktitle = {Conf\'erence francophone sur l'Interaction Homme Machine (IHM'05)},
 month = sep,
 publisher = {ACM Press},
 title = {TACTIBALL,TACTIPEN,TACTITAB, ou comment `` toucher du doigt '' les donn\'ees de son ordinateur},
 year = 2005,
}

 
[39] Le pointage bi-échelle: évaluation de quatre variantes d'interfaces graphiques utilisateur.
D. Gonzalez Jimenez, D. Casalta, D. Mottet, Y. Guiard.
Le Travail Humain, 68, (2005). 337-354.
pdf bibcite
@article{DG:TH-05,
 author = {D. {Gonzalez Jimenez} and D. {Casalta} and D. {Mottet} and Y. {Guiard}},
 journal = {Le Travail Humain},
 month = jan,
 pages = {337--354},
 title = {Le pointage bi-\'echelle: \'evaluation de quatre variantes d'interfaces graphiques utilisateur},
 volume = {68},
 year = 2005,
}
keywords
Interaction homme-machine, pointage multi-échelle

 
[38] Nouvelles techniques de visualisation et d'interaction.
E. Lecolinet.
In Ecole Franco-Vietnaminenne de Recherche Do Son, Multimédia 2005, CNRS/MICA (2005).
bibcite
@misc{EL:DOSON-05,
 address = {Do Son, Vietnam},
 author = {E. {Lecolinet}},
 booktitle = {Ecole Franco-Vietnaminenne de Recherche Do Son, Multim\'edia 2005},
 editor = {E. Castelli, Le Hai Khoi, C. Faure},
 month = nov,
 publisher = {CNRS/MICA},
 title = {Nouvelles techniques de visualisation et d'interaction},
 year = 2005,
}

 
[37] Techniques de visualisation.
E. Lecolinet.
In Ecole Jeune Chercheur Interaction et Visualisation de l'Information, (2005).
bibcite
@misc{EL:VISU-04,
 address = {Bordeaux:Cap-Ferret},
 author = {E. {Lecolinet}},
 booktitle = {Ecole Jeune Chercheur Interaction et Visualisation de l'Information},
 month = sep,
 title = {Techniques de visualisation},
 year = 2005,
}

 
[36] Augmentation de cours et de réunion dans un Campus.
E. Lecolinet, C. Faure, I. Demeure, J. C. Moissinac, S. Pook.
In Conférence Mobilité et Ubiquité (Ubimob'05), ACM Press (2005). 161‑168.
pdf bibcite
@inproceedings{EL:UBIM-05,
 address = {Grenoble, France},
 author = {E. {Lecolinet} and C. {Faure} and I. {Demeure} and J. C.{Moissinac} and S. {Pook}},
 booktitle = {Conf\'erence Mobilit\'e et Ubiquit\'e (Ubimob'05)},
 month = may,
 pages = {161‑168},
 publisher = {ACM Press},
 title = {Augmentation de cours et de r\'eunion dans un Campus},
 year = 2005,
 pdf = {http://wwww.telecom-paristech.fr/~elc/papers/ubimob05.pdf},
}

 
2004
[35] Immersion d'interfaces 2D dans un espace 3D.
E. Lecolinet, M. Nottale.
In Conférence Francophone sur l'Interaction Homme-Machine (IHM'04), ACM Press (2004).
pdf bibcite
@inproceedings{EL:IHM-04,
 address = {Namur, Belgique},
 author = {E. {Lecolinet} and M. {Nottale}},
 booktitle = {Conf\'erence Francophone sur l'Interaction Homme-Machine (IHM'04)},
 month = sep,
 publisher = {ACM Press},
 title = {Immersion d'interfaces 2D dans un espace 3D},
 year = 2004,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ihm04-ubit3d.pdf},
}

 
[34] Contexte et interaction dans les interfaces zoomables.
E. Lecolinet.
In Séminaire de la revue I3, (2004).
bibcite
@misc{EL:I3-04,
 address = {Paris, France},
 author = {E. {Lecolinet}},
 booktitle = {S\'eminaire de la revue I3},
 month = mar,
 title = {Contexte et interaction dans les interfaces zoomables},
 year = 2004,
}

 
2003
[33] A molecular architecture for creating advanced interfaces.
E. Lecolinet.
In CHI Letters - ACM Symposium on User Interface Software and Technology (UIST'03), 5, 2, (2003). 134-144.
doi bibcite
@inproceedings{reference12,
 author = {E. {Lecolinet}},
 booktitle = {CHI Letters - ACM Symposium on User Interface Software and Technology (UIST'03)},
 month = nov,
 number = {2},
 pages = {134--144},
 title = {A molecular architecture for creating advanced interfaces},
 volume = {5},
 year = 2003,
 image = {Ubit-UIST03.jpg},
 rank = {1},
}

[32] Pointeurs multiples: étude et implémentation.
E. Lecolinet.
In Conférence Francophones sur l'Interaction Homme-Machine (IHM'03), ACM Press (2003). 134-141.
bibcite
@inproceedings{reference13,
 address = {Caen (France)},
 author = {E. {Lecolinet}},
 booktitle = {Conf\'erence Francophones sur l'Interaction Homme-Machine (IHM'03)},
 month = nov,
 pages = {134--141},
 publisher = {ACM Press},
 title = {Pointeurs multiples: \'etude et impl\'ementation},
 year = 2003,
}

 
[31] Interfaces multimodales pour un assistant au voyage.
A. Goye, G. Chollet, E. Lecolinet, S.-S. Lin, X. Ding, C. Pelachaud, Y. Ni.
In Conférence Francophones sur l'Interaction Homme-Machine (IHM'03), ACM Press (2003). 244-247.
bibcite
@inproceedings{LingTour:IHM-03,
 address = {Caen, France},
 author = {A. {Goye} and G. {Chollet} and E. {Lecolinet} and S.-S. {Lin} and X. {Ding} and C. {Pelachaud} and Y. {Ni}},
 booktitle = {Conf\'erence Francophones sur l'Interaction Homme-Machine (IHM'03)},
 month = nov,
 pages = {244--247},
 publisher = {ACM Press},
 title = {Interfaces multimodales pour un assistant au voyage},
 year = 2003,
}

 
[30] "Control menus" et vues contextuelles pour les interfaces zoomables.
S. Pook, E. Lecolinet, G. Vaysseix, E. Barillot.
Revue d'interaction homme-machine (RIHM), 4, 1, Europia (2003). 59-84.
bibcite
@article{reference23,
 author = {S. {Pook} and E. {Lecolinet} and G. {Vaysseix} and E. {Barillot}},
 journal = {Revue d'interaction homme-machine (RIHM)},
 month = sep,
 number = {1},
 pages = {59--84},
 publisher = {Europia},
 title = {"Control menus" et vues contextuelles pour les interfaces zoomables},
 volume = {4},
 year = 2003,
}

 
2002
[29] Text-Image Coupling for Editing Literary Sources.
E. Lecolinet, L. Robert, F. Role.
Computers and the Humanities Journal (CHUM), 36, 1, (2002). 43-73.
pdf bibcite
@article{reference53,
 author = {E. {Lecolinet} and L. {Robert} and F. {Role}},
 journal = {Computers and the Humanities Journal (CHUM)},
 month = feb,
 number = {1},
 pages = {43--73},
 title = {Text-Image Coupling for Editing Literary Sources},
 volume = {36},
 year = 2002,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/chum02.pdf},
 rank = {1},
}

 
[28] Actes IHM'02.
P. Girard, T. Baudel, E. Lecolinet, D. Scapin.
In Conférence francophone sur l'Interaction Homme Machine (IHM'02), ACM Press (2002).
url bibcite
@proceedings{EL:IHM-02,
 address = {Caen, France},
 author = {P. {Girard} and T. {Baudel} and E. {Lecolinet} and D. {Scapin}},
 booktitle = {Conf\'erence francophone sur l'Interaction Homme Machine (IHM'02)},
 editor = {P. Girard, T. Baudel, E. Lecolinet, D. Scapin},
 month = nov,
 publisher = {ACM Press},
 title = {Actes IHM'02},
 url = {http://dl.acm.org/citation.cfm?id=777005&coll=GUIDE&dl=GUIDE&type=proceeding&idx=777005&part=Proceedings&WantType=Proceedings&title=ACM%2520International%2520Conference%2520Proceeding%2520Series},
 year = 2002,
 image = {ihm02.jpg},
 bdsk-url-1 = {http://dl.acm.org/citation.cfm?id=777005&coll=GUIDE&dl=GUIDE&type=proceeding&idx=777005&part=Proceedings&WantType=Proceedings&title=ACM%2520International%2520Conference%2520Proceeding%2520Series},
}

[27] Interfaces zoomables et `` Control menus '' : Techniques focus+contexte pour la navigation interactive dans les bases de données.
E. Lecolinet, S. Pook.
Cahiers du numérique, Hermès, 3, 1, (2002). 191-210.
bibcite
@article{reference52,
 author = {E. {Lecolinet} and S. {Pook}},
 journal = {Cahiers du num\'erique, Herm\`es},
 month = dec,
 number = {1},
 pages = {191--210},
 title = {Interfaces zoomables et `` Control menus '' : Techniques focus+contexte pour la navigation interactive dans les bases de donn\'ees},
 volume = {3},
 year = 2002,
}

 
[26] Context in Zoomables interfaces.
E. Lecolinet.
In Workshop on the Visualization of Relational Data (WVDR'2002), (2002).
bibcite
@misc{reference51,
 address = {Montpellier (France)},
 author = {E. {Lecolinet}},
 booktitle = {Workshop on the Visualization of Relational Data (WVDR'2002)},
 month = jan,
 title = {Context in Zoomables interfaces},
 year = 2002,
}

 
2001
[25] Digital Annotation and Exploration Techniques for Handling Image-Based Hypermedia.
L. Robert, E. Lecolinet.
In IFIP International Conference on Human-Computer Interaction (INTERACT'01), IOS Press (2001). 318-325.
pdf bibcite
@inproceedings{reference133,
 address = {Tokyo (Japon)},
 author = {L. {Robert} and E. {Lecolinet}},
 booktitle = {IFIP International Conference on Human-Computer Interaction (INTERACT'01)},
 month = jul,
 pages = {318--325},
 publisher = {IOS Press},
 title = {Digital Annotation and Exploration Techniques for Handling Image-Based Hypermedia},
 year = 2001,
}

 
[24] Zoomable and 3D Representations for Digital Libraries.
P. Plenacoste, E. Lecolinet, S. Pook, C. Dumas, J.-D. Fekete.
In Conférence franco-britannique IHM-HCI (Interaction Homme-Machine / Human Computer Interaction),, IOS Press (2001).
bibcite
@inproceedings{reference124,
 address = {Lille},
 author = {P. {Plenacoste} and E. {Lecolinet} and S. {Pook} and C. {Dumas} and J.-D. {Fekete}},
 booktitle = {Conf\'erence franco-britannique IHM-HCI (Interaction Homme-Machine / Human Computer Interaction),},
 month = sep,
 publisher = {IOS Press},
 title = {Zoomable and 3D Representations for Digital Libraries},
 year = 2001,
}

 
[23] Exploitation d'une base de fac-similés numériques, annotation, visualisation et accès.
L. Robert, E. Lecolinet.
Revue d'interaction homme-machine (RIHM), (2001). 5-32.
bibcite
@article{reference134,
 author = {L. {Robert} and E. {Lecolinet}},
 journal = {Revue d'interaction homme-machine (RIHM)},
 month = sep,
 pages = {5--32},
 title = {Exploitation d'une base de fac-simil\'es num\'eriques, annotation, visualisation et acc\`es},
 year = 2001,
}

 
[22] Bibliothèques : comparaisons entre le réel et le virtuel en 3D, 2D zoomable et 2D arborescent,.
E. Lecolinet, J.-D. Fekete, S. Pook.
In Conférence ASTI 20021, Cité des Sciences et de l'Industrie, (2001). 24-25.
bibcite
@inproceedings{reference117,
 address = {Paris},
 author = {E. {Lecolinet} and J.-D. {Fekete} and S. {Pook}},
 booktitle = {Conf\'erence ASTI 20021, Cit\'e des Sciences et de l'Industrie},
 month = apr,
 pages = {24--25},
 title = {Biblioth\`eques : comparaisons entre le r\'eel et le virtuel en 3D, 2D zoomable et 2D arborescent,},
 year = 2001,
}

 
2000
[21] Context and Interaction in Zoomable User Interfaces.
S. Pook, E. Lecolinet, G. Vaysseix, E. Barillot.
In International Conference on Advanced Visual Interfaces (AVI'200), ACM Press (2000). 227-231.
bibcite
@inproceedings{reference194,
 address = {Palerme (Italie)},
 author = {S. {Pook} and E. {Lecolinet} and G. {Vaysseix} and E. {Barillot}},
 booktitle = {International Conference on Advanced Visual Interfaces (AVI'200)},
 month = may,
 pages = {227--231},
 publisher = {ACM Press},
 title = {Context and Interaction in Zoomable User Interfaces},
 year = 2000,
 image = {Zomit-AVI00.jpg},
}

[20] Control Menus: Execution and Control in a Single Interactor.
S. Pook, E. Lecolinet, G. Vaysseix, E. Barillot.
In ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'2000), (2000). 263-264.
bibcite
@inproceedings{reference196,
 address = {The Hague (The Netherlands)},
 author = {S. {Pook} and E. {Lecolinet} and G. {Vaysseix} and E. {Barillot}},
 booktitle = {ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'2000)},
 month = apr,
 organization = {ACM Press},
 pages = {263--264},
 title = {Control Menus: Execution and Control in a Single Interactor},
 year = 2000,
 image = {Zomit-CHI00.jpg},
 rank = 2,
}

[19] Des aides transparentes de navigation et un nouveau type de menu pour les interfaces zoomables.
S. Pook, E. Lecolinet, G. Vaysseix, E. Barillot.
In Conférence Ergonomie et Interaction Homme-Machine (ErgoIHM), Cépadues (2000). 170-177.
pdf bibcite
@inproceedings{reference197,
 address = {Biarritz (France)},
 author = {S. {Pook} and E. {Lecolinet} and G. {Vaysseix} and E. {Barillot}},
 booktitle = {Conf\'erence Ergonomie et Interaction Homme-Machine (ErgoIHM)},
 month = oct,
 pages = {170--177},
 publisher = {C{\'e}padues},
 series = {ERGOIHM},
 title = {Des aides transparentes de navigation et un nouveau type de menu pour les interfaces zoomables},
 year = 2000,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ihm-stuart2000.pdf},
}

 
[18] Techniques d'interaction et de visualisation pour l'accès à des documents numérisés.
L. Robert, E. Lecolinet.
In Conférence Ergonomie et Interaction Homme-Machine (ErgoIHM), Cépadues (2000). 178-185.
pdf bibcite
@inproceedings{reference201,
 address = {Biarritz (France)},
 author = {L. {Robert} and E. {Lecolinet}},
 booktitle = {Conf\'erence Ergonomie et Interaction Homme-Machine (ErgoIHM)},
 month = oct,
 pages = {178--185},
 publisher = {C{\'e}padues},
 series = {ERGOIHM},
 title = {Techniques d'interaction et de visualisation pour l'acc\`es \`a des documents num\'eris\'es},
 year = 2000,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ihm-laurent2000.ps},
}

 
[17] Contexte et Interaction dans les Interfaces Zoomables.
S. Pook, E. Lecolinet, G. Vaysseix, E. Barillot.
In RJC-IHM 2000, (2000). 57-60.
bibcite
@misc{reference195,
 address = {^{\I}le de Berder (France)},
 author = {S. {Pook} and E. {Lecolinet} and G. {Vaysseix} and E. {Barillot}},
 booktitle = {RJC-IHM 2000},
 month = may,
 pages = {57--60},
 title = {Contexte et Interaction dans les Interfaces Zoomables},
 year = 2000,
}

 
1999
[16] A Brick Construction Game Model for Creating Graphical User Interfaces: The Ubit Toolkit.
E. Lecolinet.
In IFIP International Conference on Human-Computer Interaction (INTERACT'99), IOS Press (1999). 510-518.
pdf bibcite
@inproceedings{reference281,
 author = {E. {Lecolinet}},
 booktitle = {IFIP International Conference on Human-Computer Interaction (INTERACT'99)},
 edition = {ISBN 0-9673355-0-7},
 pages = {510--518},
 publisher = {IOS Press},
 title = {A Brick Construction Game Model for Creating Graphical User Interfaces: The Ubit Toolkit},
 year = 1999,
 pdf = {http://www.telecom-paristech.fr/~elc/interact99.pdf},
}

 
[15] Représentation et exploitation électronique des documents anciens numérisés.
G. De Ventabert, E. Lecolinet.
Document Numérique, 3, 1-2, (1999). 57-73.
bibcite
@article{reference249,
 author = {G. {De Ventabert} and E. {Lecolinet}},
 journal = {Document Num\'erique},
 month = jun,
 number = {1-2},
 pages = {57--73},
 title = {Repr\'esentation et exploitation \'electronique des documents anciens num\'eris\'es},
 volume = {3},
 year = 1999,
 rank = {4},
}

 
[14] Conception d'un poste d'édition et de lecture d'hypermédias littéraires.
E. Lecolinet, L. Robert.
Document Numérique, 3, 1-2, (1999). 103-115.
bibcite
@article{reference283,
 author = {E. {Lecolinet} and L. {Robert}},
 journal = {Document Num\'erique},
 month = jun,
 number = {1-2},
 pages = {103--115},
 title = {Conception d'un poste d'\'edition et de lecture d'hyperm\'edias litt\'eraires},
 volume = {3},
 year = 1999,
 rank = {4},
}

 
[13] Réification et duplication dans les interfaces graphiques.
E. Lecolinet.
In Journées Francophones sur l'Interaction Homme-Machine (IHM'99), (1999).
bibcite
@inproceedings{reference284,
 address = {Montpellier (France)},
 author = {E. {Lecolinet}},
 booktitle = {Journ\'ees Francophones sur l'Interaction Homme-Machine (IHM'99)},
 month = nov,
 title = {R\'eification et duplication dans les interfaces graphiques},
 year = 1999,
}

 
[12] A Visual+Textual Environment for Building Graphical User Interfaces.
E. Lecolinet.
In Computer-Aided Design of User Interfaces, Kluwer Academics (1999). 115-126.
pdf bibcite
@inbook{reference282,
 author = {E. {Lecolinet}},
 booktitle = {Computer-Aided Design of User Interfaces},
 edition = {ISBN 0-7923-6078-8},
 pages = {115--126},
 publisher = {Kluwer Academics},
 title = {A Visual+Textual Environment for Building Graphical User Interfaces},
 year = 1999,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/cadui99.pdf},
}

 
1998
[11] An Integrated Reading and Editing Environment for Scholarly Research on Literary Works and their Handwritten Sources.
E. Lecolinet, F. Role, L. Likforman-Sulem, L. Robert, J.-L. Lebrave.
In ACM Conference on Digital Libraries (DL'98), ACM Press (1998). 144-151.
pdf bibcite
@inproceedings{reference402,
 address = {Pittsburgh (USA)},
 author = {E. {Lecolinet} and F. {Role} and L. {Likforman-Sulem} and L. {Robert} and J.-L. {Lebrave}},
 booktitle = {ACM Conference on Digital Libraries (DL'98)},
 month = jun,
 pages = {144--151},
 publisher = {ACM Press},
 title = {An Integrated Reading and Editing Environment for Scholarly Research on Literary Works and their Handwritten Sources},
 year = 1998,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/dl98.pdf},
 image = {Editing-DL98.jpg},
}

[10] Browsing Hyperdocuments with Multiple Focus+Context Views.
L. Robert, E. Lecolinet.
In ACM Conference on Hypertext and Hypermedia (HT'98), ACM Press (1998). 293-294.
pdf bibcite
@inproceedings{reference425,
 address = {Pittsburg (USA)},
 author = {L. {Robert} and E. {Lecolinet}},
 booktitle = {ACM Conference on Hypertext and Hypermedia (HT'98)},
 month = jun,
 pages = {293-294},
 publisher = {ACM Press},
 title = {Browsing Hyperdocuments with Multiple Focus+Context Views},
 year = 1998,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ht98.pdf},
}

 
[9] Designing GUIs by Sketch Drawing and Visual Programming.
E. Lecolinet.
In International Conference on Advanced Visual Interfaces (AVI'98), (1998).
pdf bibcite
@inproceedings{reference403,
 address = {L'Aquila (Italie)},
 author = {E. {Lecolinet}},
 booktitle = {International Conference on Advanced Visual Interfaces (AVI'98)},
 month = may,
 title = {Designing GUIs by Sketch Drawing and Visual Programming},
 year = 1998,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/avi98.ps},
}

 
[8] Presentation of the Philectre Project, Digitizing Medieval Manuscripts: Creating a Scholarly Resource - An Invitational Colloquium.
B. Cerquiglini, J.-L. Lebrave, E. Lecolinet.
In The Johns Hopkins University, (1998).
bibcite
@misc{reference347,
 author = {B. {Cerquiglini} and J.-L. {Lebrave} and E. {Lecolinet}},
 booktitle = {The Johns Hopkins University},
 month = nov,
 title = {Presentation of the Philectre Project, Digitizing Medieval Manuscripts: Creating a Scholarly Resource - An Invitational Colloquium},
 year = 1998,
}

 
[7] Couplage de représentations globales et locales pour l'exploration d'hyperdocuments.
L. Robert, E. Lecolinet.
In Journées Francophones sur l'Interaction Homme-Machine (IHM'98), Cépadues (1998). 27-34.
pdf bibcite
@inproceedings{reference426,
 address = {Nantes (France)},
 author = {L. {Robert} and E. {Lecolinet}},
 booktitle = {Journ\'ees Francophones sur l'Interaction Homme-Machine (IHM'98)},
 month = sep,
 pages = {27-34},
 publisher = {C{\'e}padues},
 title = {Couplage de repr\'esentations globales et locales pour l'exploration d'hyperdocuments},
 year = 1998,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/ihm98.pdf},
}

 
1997
[6] Image and Text Coupling for Creating Electronic Books from Manuscripts.
L. Robert, L. Likforman-Sulem, E. Lecolinet.
In IAPR International Conference on Document Analysis and Recognition (ICDAR'97), IAPR (1997). 198-207.
bibcite
@inproceedings{reference526,
 address = {Ulm, Germany},
 author = {L. {Robert} and L. {Likforman-Sulem} and E. {Lecolinet}},
 booktitle = {IAPR International Conference on Document Analysis and Recognition (ICDAR'97)},
 month = jan,
 pages = {198--207},
 publisher = {IAPR},
 title = {Image and Text Coupling for Creating Electronic Books from Manuscripts},
 year = 1997,
}

 
[5] Edition hypertextuelle et consultation de manuscrits : le projet Philectre.
L. Likforman-Sulem, L. Robert, E. Lecolinet, J.-L. Lebrave.
In Conférence Internationale Hypertextes et Hypermédias, Réalisation, Outils et Méthodes, (1997).
bibcite
@inproceedings{LRLL3ehpp,
 author = {L. {Likforman-Sulem} and L. {Robert} and E. {Lecolinet} and J.-L. {Lebrave}},
 booktitle = {Conf\'erence Internationale Hypertextes et Hyperm\'edias, R\'ealisation, Outils et M\'ethodes},
 month = sep,
 title = {Edition hypertextuelle et consultation de manuscrits : le projet Philectre},
 year = 1997,
}

 
[4] Edition hypertextuelle et consultation de manuscrits.
L. Likforman-Sulem, L. Robert, E. Lecolinet, J.-L. Lebrave, B. Cerquiglini.
Hypertextes et Hypermédia, 1, 2, Hermes (1997). 299-310.
bibcite
@article{reference511,
 author = {L. {Likforman-Sulem} and L. {Robert} and E. {Lecolinet} and J.-L. {Lebrave} and B. {Cerquiglini}},
 journal = {Hypertextes et Hyperm\'edia},
 month = sep,
 number = {2},
 pages = {299--310},
 publisher = {Hermes},
 title = {Edition hypertextuelle et consultation de manuscrits},
 volume = {1},
 year = 1997,
}

 
1996
[3] XXL: A Dual Approach for Building User Interfaces.
E. Lecolinet.
In ACM Symposium on User Interface Software and Technology (UIST'96), ACM Press (1996). 99-108.
pdf bibcite
@inproceedings{reference648,
 address = {Seattle},
 author = {E. {Lecolinet}},
 booktitle = {ACM Symposium on User Interface Software and Technology (UIST'96)},
 month = jan,
 pages = {99--108},
 publisher = {ACM Press},
 title = {XXL: A Dual Approach for Building User Interfaces},
 year = 1996,
 pdf = {http://www.telecom-paristech.fr/~elc/papers/uist96.pdf},
 image = {XXL-UIST96.gif},
}

[2] Une approche biunivoque pour la construction d'interfaces graphiques.
E. Lecolinet.
In Journées Francophones sur l'Interaction Homme-Machine (IHM'96), (1996).
bibcite
@inproceedings{reference647,
 address = {Grenoble},
 author = {E. {Lecolinet}},
 booktitle = {Journ\'ees Francophones sur l'Interaction Homme-Machine (IHM'96)},
 month = jan,
 title = {Une approche biunivoque pour la construction d'interfaces graphiques},
 year = 1996,
}

 
1995
[1] Création incrémentale d'interface graphiques par programmation visuelle avec équivalence textuelle.
E. Lecolinet.
In Actes Conf. Interface des mondes réels et virtuels, (1995). 479-488.
bibcite
@inproceedings{L3amat,
 address = {Montpellier},
 author = {E. {Lecolinet}},
 booktitle = {Actes Conf. Interface des mondes r\'eels et virtuels},
 pages = {479--488},
 title = {Cr\'eation incr\'ementale d'interface graphiques par programmation visuelle avec \'equivalence textuelle},
 year = 1995,
}